Difference between revisions of "0.15"

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Stone Soup 0.15 (up to 0.15-a0-257-g1312860)
+
Stone Soup 0.15 (up to 0.15-a0-402-g0f93d02)
 
--------------------------------------------
 
--------------------------------------------
 +
* Ranged combat has been rewritten from the ground up.
  
 
Branches, environment
 
Branches, environment
Line 12: Line 13:
 
* Some areas of the Tomb layout can now vary.
 
* Some areas of the Tomb layout can now vary.
 
* Mechanical traps no longer drop ammo.
 
* Mechanical traps no longer drop ammo.
 +
* Troves asking for items require that item to be unequipped.
  
 
Character
 
Character
Line 28: Line 30:
 
* Komodo dragons now bite harder but don't sicken the player.
 
* Komodo dragons now bite harder but don't sicken the player.
 
* Deep dwarf death knights are now just death knights.
 
* Deep dwarf death knights are now just death knights.
* Removed enemies: vapours, thorn lotuses, giant goldfish.
+
* Removed enemies: vapours, thorn lotuses, giant goldfish, silver stars, flaming corpses, grizzly bears.
  
 
Spells
 
Spells
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* Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary.
 
* Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary.
 
* Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions.
 
* Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions.
 +
* The Book of War Chants is no more.
 +
* Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon.
  
 
Items
 
Items
 
-----
 
-----
 +
* Ranged combat has been rewritten based on melee attacks - AC and EV has more of an impact, attack delay is more predictable, and Throwing should be more viable as a ranged option as compared to bows and crossbows, among other changes.
 +
* Cleaving hits the full eight squares around a player.
 +
* Jewellery automatically identifies on equipping it.
 
* Damage from the electrocution brand has been reduced slightly.
 
* Damage from the electrocution brand has been reduced slightly.
 +
* Rebranding a distortion weapon no longer causes a distortion effect.
 +
* Scrolls of brand weapon can no longer affix brands.
 +
* Blessed weapons can be rebranded.
 +
* Amulets of inaccuracy are always cursed.
 +
* New rings of stealth and loudness, which positively/negatively adjust a player's stealth.
 +
* Removed items: rings of hunger and sustenance.
 +
 +
Gods
 +
----
 +
* Followers of good gods no longer get a chance to turn holy enemies neutral.
  
 
Interface
 
Interface

Revision as of 21:14, 4 May 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


0.15 is a version of Dungeon Crawl Stone Soup. It has no release date as of yet.


Stone Soup 0.15 (up to 0.15-a0-402-g0f93d02)


  • Ranged combat has been rewritten from the ground up.

Branches, environment


  • Crypt is now three levels (was five).
  • Some areas of the Tomb layout can now vary.
  • Mechanical traps no longer drop ammo.
  • Troves asking for items require that item to be unequipped.

Character


  • Formicids can no longer throw large rocks.
  • Tengu now gain permaflight at XL14 (was 15).
  • All non-undead forms can eat and drink normally.
  • All forms can butcher.
  • Wisp form can read scrolls and cannot blink on demand.

Monsters


  • Many enemy glyphs have been adjusted. See 0.14_monster_glyphs.txt.
  • Enemies are more intelligent about using area-of-attack spells such as Symbol of Torment and Chain Lightning when you are not in sight.
  • Manticores now move as fast as the player.
  • Komodo dragons now bite harder but don't sicken the player.
  • Deep dwarf death knights are now just death knights.
  • Removed enemies: vapours, thorn lotuses, giant goldfish, silver stars, flaming corpses, grizzly bears.

Spells


  • Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary.
  • Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions.
  • The Book of War Chants is no more.
  • Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon.

Items


  • Ranged combat has been rewritten based on melee attacks - AC and EV has more of an impact, attack delay is more predictable, and Throwing should be more viable as a ranged option as compared to bows and crossbows, among other changes.
  • Cleaving hits the full eight squares around a player.
  • Jewellery automatically identifies on equipping it.
  • Damage from the electrocution brand has been reduced slightly.
  • Rebranding a distortion weapon no longer causes a distortion effect.
  • Scrolls of brand weapon can no longer affix brands.
  • Blessed weapons can be rebranded.
  • Amulets of inaccuracy are always cursed.
  • New rings of stealth and loudness, which positively/negatively adjust a player's stealth.
  • Removed items: rings of hunger and sustenance.

Gods


  • Followers of good gods no longer get a chance to turn holy enemies neutral.

Interface


  • There are status lights for Might, Agility, and Brilliance.