Difference between revisions of "Module:AttackSpell"

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Line 1: Line 1:
 
local p = {}
 
local p = {}
 +
 +
function p.to_number(x)
 +
return tonumber(string.gsub(x, ",", ""))
 +
end
 
   
 
   
 
function p.calc_hit(frame)
 
function p.calc_hit(frame)
   local hit_adder = tonumber(frame.args[1])
+
   local hit_adder = p.to_number(frame.args[1])
   local hit_num = tonumber(frame.args[2])
+
   local hit_num = p.to_number(frame.args[2])
   local hit_denom = tonumber(frame.args[3])
+
   local hit_denom = p.to_number(frame.args[3])
   local power = tonumber(frame.args[4])
+
   local power = p.to_number(frame.args[4])
   local powercap = tonumber(frame.args[5])
+
   local powercap = p.to_number(frame.args[5])
 
   if not hit_adder or not hit_num or not hit_denom or not power or not powercap then
 
   if not hit_adder or not hit_num or not hit_denom or not power or not powercap then
 
     return ""
 
     return ""

Revision as of 19:26, 23 May 2014

Documentation for this module may be created at Module:AttackSpell/doc

local p = {}

function p.to_number(x)
 return tonumber(string.gsub(x, ",", ""))
end
 
function p.calc_hit(frame)
  local hit_adder = p.to_number(frame.args[1])
  local hit_num = p.to_number(frame.args[2])
  local hit_denom = p.to_number(frame.args[3])
  local power = p.to_number(frame.args[4])
  local powercap = p.to_number(frame.args[5])
  if not hit_adder or not hit_num or not hit_denom or not power or not powercap then
    return ""
  end
  if power > powercap then
    power = powercap
  end
  return tostring(math.ceil(hit_adder + power * hit_num / hit_denom))
end

function p.calc_damage(frame)
  return p.calc_hit(frame)
end

return p