Difference between revisions of "Module:Spell"
m (Sort schools alphabetically.) |
m (Sort by level when grouping by school.) |
||
Line 140: | Line 140: | ||
function p.spell_table_by_school(frame) | function p.spell_table_by_school(frame) | ||
+ | table.sort(spell_names, function(a, b) | ||
+ | if data[a].level == data[b].level then | ||
+ | return a < b | ||
+ | else | ||
+ | return data[a].level < data[b].level | ||
+ | end | ||
+ | end) | ||
local schools = { 'Air', 'Charms', 'Conjuration', 'Earth', 'Fire', 'Hexes', | local schools = { 'Air', 'Charms', 'Conjuration', 'Earth', 'Fire', 'Hexes', | ||
'Ice', 'Necromancy', 'Poison', 'Summoning', 'Translocation', | 'Ice', 'Necromancy', 'Poison', 'Summoning', 'Translocation', |
Revision as of 22:09, 29 January 2016
local p = {} local data = mw.loadData('Module: Table of spells') local spell_names = {} for k in pairs(data) do table.insert(spell_names, k) end table.sort(spell_names) local function table_has_value(t, v) for _,x in pairs(t) do if x == v then return true end end return false end local function spell_table_header() return [=[{| class="prettytable" !|Icon !|Name !|Schools !|Level !|Power<br>cap !|Range !|Noise !|Flags !|Books |---- ]=] end local function spell_table_section(heading) return '! colspan=9 style="text-align:left"|\n' .. '====' .. heading .. '====\n' .. '|----\n' end local function spell_school_link(school) local skill = nil if school == 'Poison' or school == 'Air' or school == 'Fire' or school == 'Ice' or school == 'Earth' then skill = school .. ' Magic' elseif school:sub(-1) ~= 'y' and school:sub(-1) ~= 's' then -- "Necromancy" isn't pluralised as a skill, -- and "Hexes" and "Charms" are already -- pluralized as a magic school. The others -- are singular as a school, plural as a skill. skill = school .. 's' end if skill ~= nil then return '[[' .. skill .. '|' .. school .. ']]' else return '[[' .. school .. ']]' end end local function format_schools(schools) local ret = '' for _,school in pairs(schools) do ret = ret .. spell_school_link(school) .. '/' end return ret:sub(1, -2) end local function format_range(range) if range == nil then return '' elseif type(range) == 'table' then return range[1] .. '-' .. range[2] else return range end end local function format_flags(flags) if flags == nil then return '' end local ret = '' for _,flag in ipairs(flags) do ret = ret .. flag .. ', ' end return ret:sub(1, -3) end local function format_books(books) local ret = '' for _,book in ipairs(books) do ret = ret .. '[[' .. book .. ']]<br>' end return ret:sub(1, -5) end local function spell_table_line(name, info) return '|[[File:' .. name:lower() .. '.png]]\n' .. '|style="padding-left:1em"|[[' .. name .. ']]\n' .. '|' .. format_schools(info['schools']) .. '\n' .. '|' .. info['level'] .. '\n' .. '|' .. info['cap'] .. '\n' .. '|' .. format_range(info['range']) .. '\n' .. '|' .. info['noise'] .. '\n' .. '|' .. format_flags(info['flags']) .. '\n' .. '|' .. format_books(info['books']) .. '\n' .. '|----\n' end function p.spell_table(frame) local alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' local ret = '==Spells==\n' .. spell_table_header() local c = nil for _, name in ipairs(spell_names) do if name:sub(1, 1) ~= c then c = name:sub(1, 1) ret = ret .. spell_table_section(c) end ret = ret .. spell_table_line(name, data[name]) end return ret .. '|}\n' end function p.spell_table_by_level(frame) local school = frame.args[1] if school == "" then school = nil end local ret = '==Spells==\n' .. spell_table_header() for level=1,9 do local found = false for _, name in ipairs(spell_names) do if data[name]["level"] == level then if school == nil or table_has_value(data[name]['schools'], school) then if not found then found = true ret = ret .. spell_table_section(level) end ret = ret .. spell_table_line(name, data[name]) end end end end return ret .. '|}\n' end function p.spell_table_by_school(frame) table.sort(spell_names, function(a, b) if data[a].level == data[b].level then return a < b else return data[a].level < data[b].level end end) local schools = { 'Air', 'Charms', 'Conjuration', 'Earth', 'Fire', 'Hexes', 'Ice', 'Necromancy', 'Poison', 'Summoning', 'Translocation', 'Transmutation' } local ret = '==Spells==\n' .. spell_table_header() for _,school in pairs(schools) do ret = ret .. spell_table_section(school) for _, name in ipairs(spell_names) do if table_has_value(data[name]['schools'], school) then ret = ret .. spell_table_line(name, data[name]) end end end return ret .. '|}\n' end return p