Difference between revisions of "Darkness"
(Update to 0.17) |
(Prior to 0.17, it was level *7*.) |
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==History== | ==History== | ||
− | Prior to [[0.17]], Darkness was a level | + | Prior to [[0.17]], Darkness was a level 7 spell. |
Revision as of 04:43, 4 February 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Darkness | |
---|---|
Level | 6 |
School1 | Hexes |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
Dims the light of the dungeon, reducing the range of vision. |
Darkness is a level 6 Hexes spell which reduces the LOS that creatures can see you (and that you can see other creatures) by 25%. Under normal circumstances, this reduces LOS by two tiles. When combined with a lantern of shadows or the demonspawn nightstalker mutation, the spell only reduces LOS by one tile more.
Strategy
- Darkness is an excellent spell for situations where you don't want to be seen, obviously. It makes it easier to move into range for stabbing, helps when fleeing from monsters at the edge of your LOS, forces ranged enemies to move closer to you, and generally reduces the amount of attention you attract simply by keeping you out of sight.
History
Prior to 0.17, Darkness was a level 7 spell.