Difference between revisions of "Module:String"
(Add school_to_skill.) |
m (Fix.) |
||
Line 41: | Line 41: | ||
-- Used in Template:Schoollink | -- Used in Template:Schoollink | ||
− | function p.school_to_skill(school | + | function p.school_to_skill(frame) |
+ | local school = frame.args[1] | ||
if school == 'Poison' or school == 'Air' or school == 'Fire' or | if school == 'Poison' or school == 'Air' or school == 'Fire' or | ||
school == 'Ice' or school == 'Earth' then | school == 'Ice' or school == 'Earth' then |
Revision as of 14:32, 4 November 2016
Small functions for string manipulation.
local p = {} -- Used in Template:Monster by Property:Hit_dice function p.first_word(frame) local text = frame.args[1] for token in string.gmatch(text, '[^%s,]+') do return token end end -- Used in Template:Monster by Property:Monster_magic_resistance function p.fix_magic_resistance(frame) local text = frame.args[1] if text == 'Immune' or text == 'immune' then return '1000' end return text end -- Used in Template:Monster by Property:Monster_size function p.fix_monster_size(frame) local text = frame.args[1] found, _, token = string.find(text, '|([^%]]+)%]') if found then return token end return text end -- Used in Template:Monster by Property:Monster_intelligence function p.fix_monster_intelligence(frame) return p.fix_monster_size(frame) end -- Used in Template:Armour function p.fix_gdr(frame) local text = frame.args[1] new_text, _ = string.gsub(text, '%%', '') return new_text end -- Used in Template:Schoollink function p.school_to_skill(frame) local school = frame.args[1] if school == 'Poison' or school == 'Air' or school == 'Fire' or school == 'Ice' or school == 'Earth' then return school .. ' Magic' elseif school:sub(-1) == 'y' or school:sub(-1) == 's' then -- "Necromancy" isn't pluralised as a skill, and "Hexes" and "Charms" are -- already pluralized as a magic school. The others are singular as a -- school, plural as a skill. return school else return school .. 's' end end return p