Difference between revisions of "Death"
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− | + | Crawl historically had many other ways of death; see the [[Instadeath]] article for more details. | |
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Revision as of 21:51, 2 July 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Death is a common ailment in Dungeon Crawl, and almost invariably lethal.
Like most roguelikes, death in Crawl is permanent. Unless you are playing a felid with extra lives, when your character dies, your save file is deleted and the character is moved to the morgue, at which point a bones file is created for the floor and a player ghost may be generated in order to antagonize you in later games.
Reasons for death include:
- Dropping below 1 HP due to monster attacks, injuring yourself, or lingering effects like poison
- Running out of time on the Zot clock
Here's an example of a quick death by monster damage...
The goblin hits you with an orcish club. You die... 18 Bob the Skirmisher (level 1, -2/15 HPs) Began as a Human Fighter on Sept 14, 2007. Slain by a goblin
...and here's one by falling down stairs.
In your confused state, you trip and fall down the stairs. Ouch! That really hurt! You die... Len the Firebug (level 4, 0/20 HPs) Began as a Fire Elementalist on Oct 1, 2007. Died by falling of an stair
History
Crawl historically had many other ways of death; see the Instadeath article for more details.