Difference between revisions of "Mercury Arrow"
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The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether.}} | The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether.}} | ||
| − | '''Mercury Arrow''' is a level 2 [[Conjurations]]/[[Alchemy]] spell that does partially-irresistible poison damage and inflicts | + | '''Mercury Arrow''' is a level 2 [[Conjurations]]/[[Alchemy]] spell that does partially-irresistible poison damage and inflicts [[weakness]] on the enemy hit and all enemies adjacent to it. |
[[Alchemist]]s start with this spell in their library. | [[Alchemist]]s start with this spell in their library. | ||
Revision as of 15:30, 9 March 2025
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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| Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while.
The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. |
Mercury Arrow is a level 2 Conjurations/Alchemy spell that does partially-irresistible poison damage and inflicts weakness on the enemy hit and all enemies adjacent to it.
Alchemists start with this spell in their library.
Strategy
History
- In 0.33, this spell will be added to the game.