Death
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Death is a common ailment in Dungeon Crawl, and almost invariably lethal.
Like most roguelikes, death in Crawl is permanent; unless you are playing a felid with extra lives or are in explore mode. When your character dies, your save file is deleted and the character is moved to the morgue, and a bones file is created for the floor and a player ghost may be generated in order to antagonize you in later games.
Reasons for death include:
- Dropping below 1 HP due to monster attacks, injuring yourself, or lingering effects like poison
- Running out of time on the Zot clock while very severely drained.
Here's an example of a quick death by monster damage...
The goblin hits you with an orcish club. You die... 18 Bob the Skirmisher (level 1, -2/15 HPs) Began as a Human Fighter on Sept 14, 2007. Slain by a goblin
...and here's one by falling down stairs.
In your confused state, you trip and fall down the stairs. Ouch! That really hurt! You die... Len the Firebug (level 4, 0/20 HPs) Began as a Fire Elementalist on Oct 1, 2007. Died by falling of an stair
History
Crawl historically had a few other ways of dying; see the Instadeath article for more details.