Autopickup
Revision as of 06:52, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: characters and game mechanics)
Ctrl-A Toggle autopickup. Note that encounters with invisible monsters always turns autopickup off. You need to switch it on with Ctrl-A afterwards.
To add an item to the autopickup list, add an autopickup_exceptions line to your init.txt. For example:
autopickup_exceptions = <stone, <artefact
The < character specifies an "inclusion" (matching objects should be picked up). Besides object names, you can also match against a number of prefixes, such as "artefact" (seen above), "emergency_item", and "unidentified".
The default configuration includes a number of such autopickup exceptions in the file autopickup_exceptions.txt. Note that exclusions override inclusions, so if your exception doesn't work make sure the object isn't matched by an exclusion in that file (useless_item is a likely culprit).
See the Picking up and Dropping section of the options guide for more details.