Still Winds

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Brings the air into unnatural stillness across a huge area, preventing anything short of a tornado from breaking the calm. The effect takes concentration to maintain, and only lasts a short time; if the caster is killed, clouds begin to form again as normal.

Still Winds is a monster-only spell which prevents the creation of clouds and removes all existing clouds from the whole floor. The spell gives the player -Clouds status, effectively disabling all methods of creating clouds, including spells and scrolls of fog. Still Winds has no effect on Tornado, though.

The following enemies cast Still Winds:

History

The spell was added in 0.19.