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  • '''Leda's Liquefaction''' is a level 4 [[Earth Magic|Earth]]/[[Alchemy]] spell which Casting Leda's Liquefaction liquefies the ground around the caster, including the square o
    2 KB (352 words) - 12:46, 3 July 2024
  • |name=Maxwell's Silver Hammer '''Maxwell's Silver Hammer''' was a level 2 [[Transmutations]]/[[Earth Magic]] spell whi
    973 bytes (129 words) - 06:10, 21 December 2012
  • ''For the obsolete [[artefact]], see [[Lehudib's crystal spear (unrand)]].'' |name=Lehudib's Crystal Spear
    3 KB (421 words) - 11:33, 14 January 2024
  • '''Ozocubu's Armour''' is a level 3 [[Ice Magic]] spell which can greatly increase your [[Ice Elementalist]]s begin with this spell in their libraries.
    2 KB (374 words) - 05:24, 21 February 2024
  • |name=Ozocubu's Refrigeration |special = Damage reduced by 30% per creature adjacent to target(s), up to 2 creatures<br>Can slow cold-blooded monsters}}
    4 KB (603 words) - 22:18, 17 April 2024
  • |name=Iskenderun's Mystic Blast '''Iskenderun's Mystic Blast''' (or '''IMB''') is a level 4 [[Conjurations]]/[[Translocatio
    2 KB (368 words) - 19:04, 29 December 2023
  • ...ages and [[poison]]s any creatures without poison resistance in the caster's [[line of sight]] for a few turns. [[Alchemist]]s start with this spell, though it can also be [[evoke]]d using the artefact
    4 KB (604 words) - 02:17, 3 September 2024
  • [[File:Maxwells thermic engine.png]] '''the +2 Maxwell's thermic engine''' ...e its wielder lands a hit (including those from ripostes from the [[fencer's gloves]]), up to a maximum of +14. It decreases by 1 for each turn spent no
    2 KB (314 words) - 01:34, 13 July 2024
  • [[File:warlock.png]] '''''the +3 warlock's mirror''''' For piercing attacks, such as [[javelin]]s and [[bolt spell]]s, the chance to block is determined by [[SH]], like any attack you can block
    2 KB (337 words) - 00:51, 20 November 2023
  • ...the most fun weapons in the game: [[giant spiked club]]s and [[large rock]]s. They have a number of weaknesses, but I think this combination offsets the ...ou reach Level 2, and try to cast it before almost every fight -- often it's worth recasting in the middle too, once it unravels or falls apart. Then le
    13 KB (2,332 words) - 18:40, 20 April 2016
  • ...ally beneficial deity. Those who are able to successfully navigate Jiyva’s challenges and pitfalls will find a unique and rewarding gameplay. ...to worship the slime god early in the game and often as their character’s first and only god. This strategy guide assumes this to be your objective.
    16 KB (2,746 words) - 20:38, 30 August 2024
  • #REDIRECT [[ARCHIVED Buddy23Lee's Minotaur Staff-Madness guide]]
    64 bytes (7 words) - 20:34, 30 August 2024
  • '''Maxwell's Capacitive Coupling''' ('''MCC''') is a Level 8 [[Air Magic]] spell that al ...kills the closest enemy. It may also create harmless, transparent [[cloud]]s around the target. No monster is immune to this spell. If two or more creat
    2 KB (349 words) - 16:45, 31 January 2024
  • ...ype of equipment slot that would fit all species, except maybe [[octopode]]s?). ...ollection of what it is like to fight your way through the various [[hell]]s or through [[Pandemonium]], not to speak of the [[Tomb]] or even a [[Ziggur
    108 KB (19,789 words) - 20:55, 30 August 2024
  • ...is page refers to the [[artefact]]. For the obsolete spell, see [[Cigotuvi's Embrace (spell)]].'' [[File:Cigotuvi's embrace urand.png]] '''''the +4 Cigotuvi's embrace'''''
    4 KB (554 words) - 03:15, 12 March 2024
  • #REDIRECT[[Storm Queen's shield]]
    33 bytes (4 words) - 12:41, 24 July 2023
  • ...th thrown tomahawks and javelins and them finishing them in melee. Okawaru's Hero ability was invaluable here, as my shielding and throwing was only med ...d the artefact will give me the same I decided to fight it. I used Okawaru's buffs, quaffed a potion of lignification to boost my armour and a potion of
    7 KB (1,370 words) - 16:43, 13 July 2021
  • |name=Gell's Gravitas '''Gell's Gravitas''' was a level 3 [[Translocations|Translocation]] spell that pulle
    2 KB (234 words) - 21:16, 30 August 2024
  • ...ance and a pair of fairly obvious guarded treasure chambers behind [[door]]s. ...damage can be scary to frailer characters, so [[repulsion]] and [[shield]]s are quite useful.
    5 KB (564 words) - 15:27, 8 November 2023
  • '''Tukima's Studio''' is a beautiful mirror-lined hall of black and white marble. This ...ng weapons, which include rarer [[ranged weapon]]s like [[triple crossbow]]s, loot includes artefact [[armour]] and a [[phantom mirror]].
    5 KB (820 words) - 21:22, 12 October 2022

Page text matches

  • ...[[glaive]]s, [[bardiche]]s, [[longbow]]s, [[triple crossbow]]s, [[javelin]]s, and anything medium-sized species can't wield. ...s]], [[double sword]]s, [[trident]]s, [[demon trident]]s, and [[broad axe]]s, are two-handed weapons to them.
    8 KB (1,281 words) - 00:58, 30 August 2024
  • ...e also prevents them from gaining full protection from body armour. A Naga's biggest forte is stealth: Nagas are very good at moving unnoticed. Their ta ...pit poison; the accuracy and damage of this poison increases with the Naga's experience level.}}
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  • **Centaurs can equip [[centaur barding]]s, but not [[boots]]. ...s and [[Felid]]s), means that you're less likely to die from [[orc priest]]s and the like. They have an amazing [[Bows (skill)|Bows]] aptitude, but any
    4 KB (555 words) - 02:12, 2 October 2023
  • ..., they can use [[giant club]]s, [[giant spiked club]]s, and [[large rock]]s. ...[[troll leather armour]], and [[dragon scales]]). In addition, [[buckler]]s are too small for them to use.
    5 KB (788 words) - 04:56, 15 January 2024
  • ..., they can use [[giant club]]s, [[giant spiked club]]s, and [[large rock]]s. ...[[troll leather armour]], and [[dragon scales]]). In addition, [[buckler]]s are too small for them to use.
    7 KB (1,083 words) - 00:50, 14 January 2024
  • ...s get a secondary melee attack from their horns, but cannot wear [[helmet]]s. ...any of their recommended backgrounds will make use of all of the Minotaur's strengths.
    2 KB (338 words) - 10:16, 22 April 2024
  • ...]''': Tengu have beaks and talons, which give them two [[auxiliary attack]]s in melee combat. **Tengu cannot wear [[boots]] or [[helmet]]s, but can wear [[hat]]s.
    4 KB (634 words) - 17:34, 15 February 2024
  • *Draconians' wings and oddly-shaped heads prevent them from wearing [[helmet]]s or any form of [[body armour]]. They can't cast [[Animate Armour]]. *Breath: A bolt of noxious fumes that leaves behind [[Mephitic Cloud]]s on the affected tiles.
    9 KB (1,299 words) - 07:25, 8 August 2024
  • ...ever distant. Demigods look more or less like members of their mortal part's species, but they are extremely robust and can draw on great supplies of ma *'''[[Forlorn]]''': Demigods cannot worship any [[god]]s.
    3 KB (493 words) - 22:57, 16 February 2024
  • ...oly wrath]] brand is disabled for them. However, they aren't true [[demon]]s, so they don't get any of the demonic resistances by default (e.g. no poiso ...n can be a moderately difficult race to play. They are similar to [[Human]]s, but with worse aptitudes and leveling. To compensate, you'll get random mu
    4 KB (597 words) - 04:34, 2 September 2024
  • **Mummies cannot gain [[mutation]]s, use [[talisman]]s, or be [[polymorph]]ed. When mutated, they receive [[stat]] penalties inste ...d [[holy wrath]]-[[brand]]ed weapons. They may not worship the [[good god]]s ([[The Shining One]], [[Zin]], or [[Elyvilon]]). The holy wrath brand will
    7 KB (1,139 words) - 04:40, 2 September 2024
  • **Ghouls cannot gain [[mutation]]s, use [[talisman]]s, or be [[polymorph]]ed. When mutated, they receive [[stat]] penalties inste ...d [[holy wrath]]-[[brand]]ed weapons. They may not worship the [[good god]]s ([[The Shining One]], [[Zin]], or [[Elyvilon]]). The holy wrath brand will
    5 KB (813 words) - 04:41, 2 September 2024
  • ...in sight as well as the 8 squares surrounding it with semi-random [[cloud]]s. Evoking the vane will create dangerous [[cloud]]s around monsters, chosen randomly. Each tile can get a different type of clo
    3 KB (539 words) - 05:51, 16 January 2024
  • **Vampires can never cast [[Borgnjor's Revivification]] or [[Death's Door]], nor can they enter [[Death Form]]. ...natural abilities Exsanguinate and Revivify. Both abilities take 60 [[aut]]s (6 turns) to complete. Additionally, when transitioning from Bloodless back
    8 KB (1,219 words) - 04:42, 2 September 2024
  • ...ch makes it usable against creatures with cold immunity (like [[ice beast]]s or [[simulacra]]). [[Reaver]]s start with this spell in their libraries.
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  • **Felids lack opposable thumbs and cannot wield [[weapon]]s, [[throw]] items, or evoke [[magical staves]]. They may still evoke [[wands **Felids can still wear [[jewellery]], drink [[potion]]s, and read [[scroll]]s.
    10 KB (1,568 words) - 14:41, 15 February 2024
  • ...a tentacle lacks fingers, two tentacles are a rough equivalent of a human's arm where item manipulation is concerned - including wielding two-handed we *Octopodes cannot use any type of armour other than [[shields]] and [[hat]]s, nor can they cast [[Animate Armour]].
    7 KB (1,052 words) - 18:12, 20 March 2024
  • ...ptitude are [[Earth Magic|earth]], [[Fire Magic|fire]], and [[conjuration]]s. They advance in levels at a similar rate to [[Elf|common elves]]. ...nchanter]]s, [[Fire Elementalist]]s, [[Earth Elementalist]]s and [[Healer]]s.
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  • ...though all other external regeneration sources fail.<br>For this mutation's history, see [[Inhibited Regeneration#History]]. [[Ghoul]]s start at rank 1.<br>[[Vampire]]s have this mutation when Bloodless, and thus unable to get it randomly.
    1 KB (140 words) - 18:49, 26 August 2022
  • ...y [[Ashenzari]]. Note that you cannot enchant [[unrand]]s, only [[randart]]s. *Mountain Dwarves can enchant [[randart]]s, which makes it more viable to take a randart with a good base and properti
    4 KB (585 words) - 18:33, 14 September 2024

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