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  • See also [[Table of attack spells and beams by maximum range]]. '''Warning: this is for player spells only. Monster spells, while possibly having the same name, do different damage. For instance, mo
    3 KB (376 words) - 21:53, 28 May 2014
  • '''Spell noise''' is the [[noise]] generated when casting spells. ...ll, like [[Bolt of Draining]], and they end up with a noise of 0. For bolt spells, the noise is made at each square where it hits a monster, and the last squ
    6 KB (703 words) - 19:09, 23 August 2023
  • ...gical staff]] is a device which increases the power of a certain school of spells. It can also be used as a melee weapon, with magical effects. *[[Staff of fire]] ([[Fire Magic]]): [[Fire]] damage, grants [[fire resistance|rF+]].
    5 KB (648 words) - 03:45, 20 April 2024
  • * Higher level spells are more difficult, wearing armour/shields make it more difficult. ...ons / Fire spell will take the average of the [[Conjurations]] skill and [[Fire Magic]] skill). This is calculated with the following equation:<ref>{{sourc
    14 KB (1,937 words) - 06:01, 27 March 2024
  • ...ternate attack against living opponents that resist their elemental attack spells; very few living monsters have any [[Life Protection]] at all.
    2 KB (259 words) - 05:40, 6 May 2016
  • *You can't cast spells or fire [[Ranged Weapons]] while berserk. ...d reduced the risk of passing out afterwards), but it was removed from the spells players could use in [[0.9]].
    7 KB (1,057 words) - 15:58, 16 September 2024
  • |name=staff of fire ...ed in Evocations and Fire Magic, they can burn those struck by it, dealing fire damage which bypasses armour.}}
    1 KB (192 words) - 20:28, 4 May 2024
  • ...s a wonderful escape spell, and then Portal Projectile. All three of those spells, as well as (to some extent) Apportation, will be useful for the whole game ...it for areas with lots of poison. Later on, Quicksilver Dragon Armour and Fire Dragon Armour are both good options, if you don't mind the casting penalty.
    13 KB (2,332 words) - 18:40, 20 April 2016
  • *Hurl [[Bolt spells#Bolt of Fire|fireballs]] at your foes. This skips adjacent monsters. If Xom is in a bad ...[[List of spells by flag|beam]], [[Cloud|cloud]], [[Freezing|freezing]], [[Fire|burning]], self-aimed, or [[Trap|trap]]), having died with [[HP]] greater t
    18 KB (2,922 words) - 17:09, 18 September 2024
  • ...h Destruction''' - Hurl a non-piercing blast of random destructive energy (fire, cold, electricity or negative energy). Damage and accuracy are based on yo :*[[Gehenna]]: fire (inflicting rF-), lava, lightning, negative energy
    12 KB (1,870 words) - 21:32, 30 August 2024
  • ...le, which can be either a knight, wizard or priest, with HP, equipment and spells scaling with your XL. Upon defeat, you may recruit them into your service a ===Apostle spells===
    10 KB (1,575 words) - 19:24, 10 September 2024
  • ...spell effects; monsters that [[Spell_slot_flags#Wizard_flag|cast]] chaotic spells. Also includes [[ancient zyme]], [[Maurice]], [[Crazy Yiuf]], [[Louise]], [ ...ning, and monsters can resist based on their [[HD]] ([[orb of fire|orbs of fire]] are immune). (1-39 turn -recite cooldown)
    15 KB (2,340 words) - 06:29, 21 June 2024
  • ...aightforward and unmistakable. Its victims find themselves smote with holy fire and beset with holy warriors. Sinners will be silenced, and the Shining One ...r [[stealth]] significantly. Additionally, you are not allowed to use evil spells ([[Necromancy]], [[Call Imp]], [[Malign Gateway]], [[Summon Horrible Things
    13 KB (2,108 words) - 21:00, 10 August 2024
  • ...e, 9 MP cast, you'll get up to 6 turns of damage. Plus, you can cast other spells while the vortex is running. Great in an open area, especially against crow As a single school spell, Polar Vortex is easier to train than the likes of [[Fire Storm]] or [[Chain Lightning]], but it's still a significant XP investment.
    4 KB (606 words) - 10:11, 29 June 2024
  • ...e is a reference to my personal play style. You might enjoy the [Deep Elf Fire Elementalist guide] for more general advice.}} * Then turn on Conjurations and Fire Magic
    10 KB (1,380 words) - 02:56, 14 September 2015
  • ...re now: Foxfire, Scorch, Conjure Flame, Inner Flame, and Flame Wave. (See 'Spells'.) *** Passive rF+ (fire resistance).
    18 KB (2,813 words) - 19:18, 25 August 2022
  • *Memorizing or casting spells. ...ur|Trog strongly dislikes it when you memorise spells, you attempt to cast spells, you train magic skills or you use magical staves or pain-branded weapons.
    10 KB (1,621 words) - 05:02, 16 January 2024
  • ...c arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causin ...et will offer followers the knowledge of increasingly powerful destructive spells as they gain piety.
    10 KB (1,564 words) - 10:21, 29 June 2024
  • ...ay grow a protective wall of briar patches as well as ballistomycetes that fire damaging spores whose explosions confuse living creatures. Devout followers ...were a [[bush]], and no attack or spell will harm a plant/tree, even with spells like [[Fireball]]. (Passive)
    9 KB (1,366 words) - 19:27, 21 September 2024
  • | Elements || [[Fire Magic]], [[Ice Magic]], [[Air Magic]], [[Earth Magic]] ...allow melee combatants to go toe-to-toe with tough enemies; mages will see spells become castable quickly. The divinations Ashenzari's divinations are also h
    13 KB (1,956 words) - 01:52, 12 March 2024

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