Death
Revision as of 05:52, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: characters and game mechanics)
Death is a common ailment in Crawl, and almost invariably lethal.
Unlike most RPGs, death in Crawl is permanent. Unless you are playing a felid with extra lives, when your character dies, your save file is deleted and the character is moved to the morgue, at which point a bones file is created for the floor and a player ghost may be generated in order to antagonize you in later games.
Reasons for death include:
- Dropping below 1 HP due to monster attacks, traps, injuring yourself, or lingering effects like poison
- Starvation
- Drowning in deep water or lava (usually due to an expired Flight or similar spell)
- Stat death by allowing your strength, dexterity, or intelligence to remain below 1 for too long
Here's an example of a quick death by monster damage...
The goblin hits you with an orcish club. You die... 18 Bob the Skirmisher (level 1, -2/15 HPs) Began as a Human Fighter on Sept 14, 2007. Slain by a goblin
...and here's one by falling down stairs.
In your confused state, you trip and fall down the stairs. Ouch! That really hurt! You die... Len the Firebug (level 4, -9/20 HPs) Began as a Fire Elementalist on Oct 1, 2007. Died by falling of an stair