Module:String

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Small functions for string manipulation.


local p = {}
 
-- Used in Template:Monster by Property:Hit_dice
function p.first_word(frame)
  local text = frame.args[1]
  for token in string.gmatch(text, "[^%s,]+") do
    return token
  end
end

-- Used in Template:Monster by Property:Monster_magic_resistance
function p.fix_magic_resistance(frame)
  local text = frame.args[1]
  if text == "Immune" or text == "immune" then
    return "1000"
  end
  return text
end

-- Used in Template:Monster by Property:Monster_size
function p.fix_monster_size(frame)
  local text = frame.args[1]
  found, _, token = string.find(text, "|([^%]]+)%]")
  if found then
    return token
  end
  return text
end

-- Used in Template:Monster by Property:Monster_intelligence
function p.fix_monster_intelligence(frame)
  return p.fix_monster_size(frame)
end

-- Used in Template:Armour
function p.fix_gdr(frame)
  local text = frame.args[1]
  new_text, _ = string.gsub(text, "%%", "")
  return new_text
end

-- Used in Template:Spellcaster016
function p.make_spellcaster_table(frame)
  local result = [=[<div style="margin: 1.0em; margin-top:0; margin-right:0; padding: 0px; float: left; border:none;">
{| class="prettytable" style="border:none; margin:0; padding:0; width:16em;"
! colspan="2" style="font-size:larger;" | Spell set ]=]
  if frame.args('number') then
    result = result .. frame.args('number')
  end
  result = result .. "|-\n"
  local slots = {'slot1', 'slot2', 'slot3', 
    'slot4', 'slot5', 'slot6'}
  for i, slot in ipairs(slots) do
    if frame.args[slot] then
      result = result .. "! align=\"left\" | Slot<sup>" .. tostring(i) .. "</sup>\n| {{{" .. slot .. "|''none''}}}\n|-\n"
    end
  end
  result = result .. "|}</div>[[Category:Spellcaster]]"
  return result
end
return p