0.3.4

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This article is about a previous release of Crawl. For information about other versions of Crawl, including the newest, see List of Stone Soup versions.

0.3.4 is an old version of Dungeon Crawl Stone Soup, released on January 29, 2008.

Release notes

Stone Soup 0.3.4 (20080129)

  • "Tele" status is shown when the player is about to teleport.
  • Weapons of reaching cost no magic or hunger to use, do not train Evocations, and do not hit intervening creatures when the reach fails.
  • Autopickup will attempt to pick up every item in the stack even if previous items cannot be picked up.
  • Fired missile auto-id also identifies previously fired missiles on the floor.
  • Escape hatches can be safely used even when confused or overburdened.
  • Removed score bonus for escaping the dungeon without the Orb.
  • Poison ammunition no longer works on sling bullets and throwing nets.
  • Plants on stairs get branded.
  • Drac and Ogre-Mage wanderers get shields instead of bucklers (which they can't wear).
  • Weapon swap (') will also swap to miscellaneous items.
  • (f)ire will ignore wielded items, fire_items_start defaults to 'a' again.
  • Passwall now issues a warning when attempting to phase through rock + stone.
  • Weakened chain paralysis effects from the monster Paralyse spell and giant eyeballs.
  • Fixed poison-vulnerable monsters resisting curare.
  • Fixed wands of draining not auto-identifying.
  • Fixed necromutation not granting torment immunity.
  • Fixed macros not being saved correctly if the key sequences include ASCII NUL.
  • Fixed buggy labyrinth maps.
  • Fixed bad entry levels.
  • Fixed crossbow bolts not being randomly generated.
  • Fixed messages for species unable to wear helmets and boots because of body shape.
  • Fixed detect items not working if the level is magic-mapped.
  • Fixed display glitches when using IBM graphics on Unix.
  • Fixed monsters wielding angering randarts repeatedly going berserk.
  • Fixed strawberry fields always appearing on Lair:3.
  • Fixed some acquirement bugs.
  • Report error messages after cleaning up curses when savefile is invalid.
  • Fixed starting gear choices and kit for fighters.
  • Fixed dolinks.sh script for builds on Unix.
  • Fixed monster self-teleport taking 10x as long as intended.
  • Fixed ice statue description.
  • Fixed Crawl being unable to create directories on DOS.