Abjuration

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Reduces the remaining duration of any nearby hostile summoned creatures.

Abjuration is a monster-only spell which attempts to dispel all summoned creatures hostile to the caster in their line of sight. The affected monsters have their remaining duration drastically reduced; if this reduces their duration to zero or less, the monsters are unsummoned entirely.

No monsters actually know this spell. However, all monsters which know Summoning spells with spflag::mons_abjure flag have a 33% chance of Abjuring instead of casting these spells, if you currently have any summoned allies. These spells include:

In theory, this means that a dread lich may spend a turn abjuring your summoned quokka rather than summoning fiends. In practice, deliberately summoning such chaff is unwise: the monster usually loses at most one turn, which is the same time you spent casting the spell, and it may lose no turns if one of its summons takes care of your distraction.

Player Version

Players may get a form of abjuration via Yara's Violent Unravelling. This spell always and completely unsummons a single creature, and then creates an explosion which damages nearby enemies. Durable summons are immune to both abjuration and this spell.

History

Abjuration.png Abjuration
Level 3
School1 Summoning
Source(s)
Casting noise 3
Spell noise 0
This spell attempts to send hostile summoned creatures to the place from whence they came, or at least shorten their stay in the caster's locality.
  • Prior to 0.17, Abjuration was a level 3 spell available to players.
  • Prior to 0.14, summoning monsters had a 50% chance of casting mass abjuration instead of summoning.
  • Prior to 0.10, Abjuration targeted multiple creatures instead of a single target; this effect was given to Mass Abjuration.