Difference between revisions of "Agony"

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(rN+ absolutely does not negate Agony.)
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'''Agony''' is a level 5 [[Necromancy]] spell which functions as a single-target [[torment]], cutting the [[HP]] of any one target that you have line of effect to in half. It cannot deal lethal damage, but it can very quickly soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s to make them more manageable. Like torment, it is worthless against demons, plants, and the undead, and its damage can be reduced with [[negative energy resistance]] - being completely negated at rN+++. While it never misses, it can be resisted with high [[magic resistance]], although it ''does'' receive a [[spell power]] multiplier of 5.
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'''Agony''' is a level 5 [[Necromancy]] spell which functions as a single-target [[torment]], cutting the [[HP]] of any one adjacent target in half. It cannot deal lethal damage, but it can very quickly soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s to make them more manageable. Like torment, it is worthless against demons, plants, and the undead, and its damage can be reduced with [[negative energy resistance]] - being completely negated at rN+++. While it never misses, it can be resisted with high [[magic resistance]], though its [[spell power]] multiplier of 5 makes successfully resisting it more difficult.
  
 
==Strategy==
 
==Strategy==
One of the greatest selling points of Agony is the fact that it can affect opponents at the edge of your line of sight. Hitting an enemy with it once or twice as they charge toward you makes it much easier to mop them up with whatever other attack spells you have available once they're in range. If you haven't branched into other magic schools, [[Pain]] makes a decent finishing blow, as it affects all the same creatures as Agony and only has to carve through a fraction of the HP it normally would.
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While the damage output of this spell is considerable, the caster must be able to survive a few turns at close range to take full advantage of it. Don't skimp on the evasion, and prepare a safe line of retreat if things go sour. If you haven't branched into other magic schools, [[Borgnjor's Vile Clutch]] is a good choice for either an escape tool or a finishing blow.
  
 
==Monster Version==
 
==Monster Version==
The monster version functions the same as the player version.
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Monsters have access to a ranged version of Agony (named, fittingly enough, [[Agony Range]]) that can affect any target within the caster's [[LOS]]. See that page for details.
  
{{monsters with spell}}
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==History==
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Prior to [[0.25]], this spell was identical to the monster version and had LOS range.

Revision as of 19:47, 8 August 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

Agony

Agony is a level 5 Necromancy spell which functions as a single-target torment, cutting the HP of any one adjacent target in half. It cannot deal lethal damage, but it can very quickly soften up powerful, uninjured targets like hydras or giants to make them more manageable. Like torment, it is worthless against demons, plants, and the undead, and its damage can be reduced with negative energy resistance - being completely negated at rN+++. While it never misses, it can be resisted with high magic resistance, though its spell power multiplier of 5 makes successfully resisting it more difficult.

Strategy

While the damage output of this spell is considerable, the caster must be able to survive a few turns at close range to take full advantage of it. Don't skimp on the evasion, and prepare a safe line of retreat if things go sour. If you haven't branched into other magic schools, Borgnjor's Vile Clutch is a good choice for either an escape tool or a finishing blow.

Monster Version

Monsters have access to a ranged version of Agony (named, fittingly enough, Agony Range) that can affect any target within the caster's LOS. See that page for details.

History

Prior to 0.25, this spell was identical to the monster version and had LOS range.