Difference between revisions of "Air elemental"

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|magic_resistance=Immune
 
|magic_resistance=Immune
 
|hp_range=21-45
 
|hp_range=21-45
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|avg_hp=33
 
|armour_class=2
 
|armour_class=2
 
|evasion=18
 
|evasion=18
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|attack4=
 
|attack4=
 
|hit_dice=6
 
|hit_dice=6
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|base_hp=3
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|extra_hp=5
 +
|fixed_hp=0
 
|intelligence={{Plant intelligence}}
 
|intelligence={{Plant intelligence}}
 
|genus=elemental
 
|genus=elemental

Revision as of 21:21, 2 May 2013

air elemental EAir elemental.png
HP 21-45
HD 6
XP 223
Speed 25
AC 2
EV 18
Will Immune
Attack1 15 (hit: plain)


Resistances rElec+++, rPois+,
rN+++, rTorm,
rRot+++, rSticky,
rWind, rConstr,
rDrown
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Big
Type elemental, air elemental
Flags Glows
Insubstantial
See invisible
Levitate


A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air, often dissipating and reforming.

Useful Info

Air elementals are animated beings of wind, fast and evasive and capable of dealing moderate physical damage. They are almost never found naturally except in the Abyss, the Cloud Mages' Chambers, and the Aerie vault, but they can be summoned either through the Summon Elemental spell or the air elemental fan. Both methods can produce hostile air elementals, dependent on your Air Magic skill.

Tips & Tricks

  • Air elementals are immune to all Air Magic. As such, even though Airstrike and Tornado seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work.