Air elemental

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Revision as of 19:58, 31 October 2013 by MoogleDan (talk | contribs) (Updated for 0.13)
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.


air elemental EAir elemental.png
HP 21-45
HD 6
XP 223
Speed 25
AC 2
EV 18
Will Immune
Attack1 15 (hit: plain)


Resistances rElec+++, rPois+,
rN+++, rTorm,
rRot+++, rSticky,
rWind, rConstr,
rDrown
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Big
Type elemental, air elemental
Flags Glows
Insubstantial
Levitate
See invisible
A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air, often dissipating and reforming.



Useful Info

Air elementals are animated beings of wind, fast and evasive and capable of dealing moderate physical damage. They occasionally dissipate, effectively submerging in any tile, only to reappear a few turns later. They are almost never found naturally except in the Abyss, the Cloud Mages' Chambers, and certain vaults, but they can be summoned either through the Summon Elemental or Summon Air Elementals spells, or by evoking a fan of gales.

Tips & Tricks

  • Air elementals are immune to all Air Magic. As such, even though Airstrike and Tornado seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work.