Difference between revisions of "Amulet of harm"

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(upd 0.23, saw it in game, no changes)
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{{flavour|This unholy amulet contains a vicious spirit that increases damage dealt to and by its wearer by one fourth. The spirit wants only to spread harm, and removing the amulet will cause the spirit to punish the wearer with draining.}}
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{{flavour|An amulet created to amplify all damage dealt by the wearer. As an unfortunate side effect, it also amplifies all damage dealt to the wearer, albeit to a lesser degree. When the effects of the amulet are severed by removing it, the magical backlash significantly drains the wearer.}}
  
Wearing an '''amulet of harm''' makes you deal 25% more damage than normal, but also increases the damage you take by 25%. The damage is increased after [[AC]] and resistances are accounted for, but before [[deep dwarf]] damage shaving. All forms of damage, including [[torment]], are affected.  Removing the amulet has a [[draining]] effect.
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Wearing an '''amulet of harm''' makes you deal 30% more damage than normal, but also increases the damage you take by 20%. The damage is increased after [[AC]] and resistances are accounted for, but before [[deep dwarf]] damage shaving. All forms of damage, including [[torment]], are affected.  Removing the amulet has a [[draining]] effect.
 
 
The Amulet of Harm is an [[evil]] item, and the [[good gods]] disapprove of its use.
 
  
 
==Desirability==
 
==Desirability==
Whether or not an amulet of harm is worth using greatly depends on the character. Characters with good defenses, especially AC, may appreciate the extra damage they're able to do while ignoring most of the negative effects. Characters with good ranged attacks, who deal damage at a distance more often than they receive damage, may also benefit.
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Whether or not an amulet of harm is worth using greatly depends on the character. Characters with good defences, especially AC, may appreciate the extra damage they're able to do while ignoring most of the negative effects. Characters with good ranged attacks, who deal damage at a distance more often than they receive damage, may also benefit.
  
 
==History==
 
==History==
In [[0.19]], the amulet will not be considered [[evil]] [https://github.com/crawl/crawl/commit/15dfbc9a20c87e374247b4b020de4f6b1a64321e anymore] and will be made asymmetrical, providing 30% damage boost while increasing damage taken by only 20%.
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*Prior to [[0.19]], the amulet was considered [[evil]]. Also, both dealt and received damage were increased by 25%.
 
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*The amulet of harm was added in [[0.18]].
The amulet of harm was added in [[0.18]].
 
  
 
{{jewellery}}
 
{{jewellery}}
[[Category:Evil]]
 
[[Category:Crystal Ball Articles]]
 

Revision as of 13:56, 25 March 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of harm
Icon Amulet of harm.png
An amulet created to amplify all damage dealt by the wearer. As an unfortunate side effect, it also amplifies all damage dealt to the wearer, albeit to a lesser degree. When the effects of the amulet are severed by removing it, the magical backlash significantly drains the wearer.

Wearing an amulet of harm makes you deal 30% more damage than normal, but also increases the damage you take by 20%. The damage is increased after AC and resistances are accounted for, but before deep dwarf damage shaving. All forms of damage, including torment, are affected. Removing the amulet has a draining effect.

Desirability

Whether or not an amulet of harm is worth using greatly depends on the character. Characters with good defences, especially AC, may appreciate the extra damage they're able to do while ignoring most of the negative effects. Characters with good ranged attacks, who deal damage at a distance more often than they receive damage, may also benefit.

History

  • Prior to 0.19, the amulet was considered evil. Also, both dealt and received damage were increased by 25%.
  • The amulet of harm was added in 0.18.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry