Difference between revisions of "Black Mark"

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m (Black Mark now inflicts weakness instead of slow.)
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==Player version==
 
==Player version==
'''Black Mark''' is the third level of the [[Negative Energy Resistance (mutation)|Negative Energy Resistance]] [[demonspawn mutation]]. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, applying one of these effects to the victim: [[antimagic]], [[weak]], or [[draining (brand)|draining]].
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'''Black Mark''' is the second level of the [[Black Mark (mutation)|Black Mark]] [[demonspawn mutation]]. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, applying one of these effects to the victim: [[antimagic]], [[weak]], or [[draining (brand)|draining]].
  
 
==Monster version==
 
==Monster version==
{{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}}
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{{flavour|Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.}}
  
'''Black Mark''' is a monster-only spell that applies the ''black mark'' [[status effect]] to any creature in the [[LOS]] of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(damage done/2) and one of the following effects will be applied to the defender:
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'''Black Mark''' is a monster-only spell that applies the ''black mark'' [[status effect]] to any ally in the [[LOS]] of the caster. When a monster with this enchantment deals some damage in melee to the player or another monster, one of the following effects will be applied to the defender:
 
*[[Antimagic]]
 
*[[Antimagic]]
 
*[[Weak]]
 
*[[Weak]]
 
*[[Draining|Experience drain]]
 
*[[Draining|Experience drain]]
  
The following monsters are able to cast Black Mark:
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{{monsters with spell}}
 
 
{{monsterlink|Gloorx Vloq}}
 
 
 
{{monsterlink|Black sun}}
 
 
 
{{monsterlink|Murray}}
 
  
 
==History==
 
==History==
As for [[0.18]], Gloorx Vloq gained this spell.
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*Prior to [[0.27]], the player version was the third rank of the demonspawn mutation, not the second.
 
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*Gloorx Vloq had this spell in [[0.18]].
In [[0.17]], black Mark no longer gives vampirism (healing you for 1d(damage done-1); its other effects are now stronger.
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*Since [[0.17]], black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had [[slow]] instead of [[weak]].
 
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*Black Mark was added in [[0.14]].
Black Mark was added in [[0.14]].
 

Revision as of 08:28, 26 September 2021

Version 0.27: This article may not be up to date for the latest stable release of Crawl.

Player version

Black Mark is the second level of the Black Mark demonspawn mutation. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, applying one of these effects to the victim: antimagic, weak, or draining.

Monster version

Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.

Black Mark is a monster-only spell that applies the black mark status effect to any ally in the LOS of the caster. When a monster with this enchantment deals some damage in melee to the player or another monster, one of the following effects will be applied to the defender:

The following enemies cast Black Mark:

History

  • Prior to 0.27, the player version was the third rank of the demonspawn mutation, not the second.
  • Gloorx Vloq had this spell in 0.18.
  • Since 0.17, black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had slow instead of weak.
  • Black Mark was added in 0.14.