Difference between revisions of "Blood temperature"

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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters).
 
'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters).

Latest revision as of 20:30, 2 July 2020

Version 0.25: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters).

They can be either cold-blooded or warm-blooded.

Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.

Warm-blooded creatures have no specific vulnerabilities.