Difference between revisions of "Blood temperature"

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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). This trait has little impact on actual gameplay, except for the fact that cold-blooded creatures are [[slow]]ed if hit by a [[Attack flavour|frost attack]] and are slowed twice as long by [[Metabolic Englaciation]].
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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). Cold-blooded creatures are [[slow]]ed if hit by a [[Attack flavour|cold attack]] and are slowed twice as long by [[Metabolic Englaciation]].
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Notably [[Hydra]]s are cold-blooded monster, so if you don't have a slicing flaming weapon to deal with them, another good strategy is using a non-slicing cold weapon to slow them.
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For the late game, [Draconian]s which are populating the Realm of [Zot] are also cold-blooded.
  
 
[[category:Blood temperature]]
 
[[category:Blood temperature]]

Revision as of 10:22, 2 June 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.


Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters). Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.

Notably Hydras are cold-blooded monster, so if you don't have a slicing flaming weapon to deal with them, another good strategy is using a non-slicing cold weapon to slow them.

For the late game, [Draconian]s which are populating the Realm of [Zot] are also cold-blooded.