Difference between revisions of "Blood temperature"
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− | '''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters) | + | '''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). |
− | -- | + | They can be either [[cold-blooded]] or [[warm-blooded]]. |
+ | [[Cold-blooded]] creatures are [[slow]]ed if hit by a [[Attack flavour|cold attack]] and are slowed twice as long by [[Metabolic Englaciation]]. | ||
− | + | [[Warm-blooded]] creatures have no specific vulnerabilities. | |
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[[category:Blood temperature]] | [[category:Blood temperature]] |
Revision as of 19:30, 2 July 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters).
They can be either cold-blooded or warm-blooded.
Cold-blooded creatures are slowed if hit by a cold attack and are slowed twice as long by Metabolic Englaciation.
Warm-blooded creatures have no specific vulnerabilities.