Difference between revisions of "Bolt of Draining"

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{{Flavour|Fires a penetrating bolt of negative energy which drains any living creature it strikes.}}
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'''Bolt of Draining''' is a monster-only spell which fires a bolt of [[negative energy]], dealing damage and [[draining]] any creatures in its path. Negative energy resistance reduces the damage dealt by this spell by 50% (rN+), 75% (rN++), or 100% (rN+++). Many monsters are capable of casting Bolt of Draining with extremely irritating results: a loss of maximum HP which only disappears after you've gained sufficient experience.
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{{monsters with spell}}
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==History==
 
{{Spell
 
{{Spell
 
|name=Bolt of Draining
 
|name=Bolt of Draining
|level=6
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|level=5
 
|school1={{Conjurations}}
 
|school1={{Conjurations}}
 
|school2={{Necromancy}}
 
|school2={{Necromancy}}
Line 9: Line 15:
 
*[[Book of Death]]
 
*[[Book of Death]]
 
</div>
 
</div>
|castingnoise=3
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|castingnoise=2
 
|spellnoise=0
 
|spellnoise=0
 
}}
 
}}
 
{{Flavour|This spell hurls a deadly bolt of negative energy, which drains the life from any living creature it strikes.}}
 
 
 
{{AttackSpell
 
{{AttackSpell
 
|name=Bolt of Draining
 
|name=Bolt of Draining
 
|formula = 4d(3.75+Power*3/20)
 
|formula = 4d(3.75+Power*3/20)
|maxdmg = 4d(32.75) [[negative energy]]
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|maxdmg = 4d33 [[negative energy]]
 
|maxsp = 200
 
|maxsp = 200
 
|range = 6
 
|range = 6
 
|target = Bolt
 
|target = Bolt
|special = [[Draining]]}}
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|tohit = 8+Power/20
 
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|special = [[Draining]]
'''Bolt of Draining''' is a level 6 [[Conjurations]]/[[Necromancy]] spell which fires a bolt of [[negative energy]], dealing damage and [[draining]] any creatures in its path (much like a more powerful [[wand of draining]] that can hit multiple targets; losing one square of range each time it hits something). Negative energy resistance reduces the damage dealt by this spell by 1/3 per rank, granting total immunity at rN+++.
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|hit_type = normal
 
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|hit_adder = 8
While Bolt of Draining is effective at softening up rows of dangerous natural monsters, using it does reduce the XP you gain from kills and many of the more dangerous late game monsters (as well as all undead and demons) are partially or completely immune to its effects. On the other hand, undead immunity means you can send hordes of undead minions at your foes and shoot Bolts of Draining through them without any risk of harming them. [[Necromancer]]s looking for means of dealing damage may wish to save the spell levels for the level 7 Necromancy/[[Summonings]] spell [[Haunt]], or branch into some other school of magic.
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|hit_num = 1
 
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|hit_denom = 20
==Monster Version==
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|dam_calculator = calcdice
Many monsters are capable of casting Bolt of Draining with extremely irritating results; a permanent loss of XP, potentially reducing your level. While slightly weakening an enemy that you'll kill in two turns isn't very impressive, losing a level or two in a single unlucky combat can be infuriating.
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|dam_numdice = 4
 
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|dam_adder = 15
The following monsters can cast Bolt of Draining:
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|dam_num = 3
*[[Necromancer (monster)|Necromancer]] (50% chance)
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|dam_denom = 5}}
*[[Vampire mage]]
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*Prior to [[0.26]], [[drain]]ing reduced skill xp instead of max HP.
*[[Orc sorcerer]]
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*Prior to [[0.25]], Bolt of Draining was a level 5 [[Conjurations]]/[[Necromancy]] spell available to players.
*[[Deep elf conjurer]]
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*Prior to [[0.14]], Bolt of Draining was a level 6 spell.
*[[Deep elf sorcerer]]
 
*[[Deep elf death mage]]
 
*[[Lich]] (50% chance)
 
*[[Shadow fiend]]
 
*[[Pandemonium lord]] (sometimes)
 
*[[Nergalle]]
 
*[[Ereshkigal]]
 
*[[Gloorx Vloq]]
 
 
 
==Spell Mechanics==
 
The hit point damage inflicted by a player's Bolt of Draining from any source is determined by:
 
 
 
{{crawlquote|calc_dice(4, 15 + (power * 3) / 5)}}
 
 
 
so at power 50, it will do 4d11 (4-44) damage and at power 100 it will do 4d18 (4-72) damage.
 
 
 
Its [[to-hit]] number is
 
 
 
{{crawlquote|(8 + power/20)}}
 
 
 
giving a value of 10 at power 50 and 13 at power 100.
 
 
 
Cast by a monster, the spell has power equal to 12 times the caster's HD (like any monster spell). All monster-launched bolts of draining do an amount of damage given by
 
 
 
{{crawlquote|dice_def(3, 6 + power / 13)}}
 
 
 
with a to-hit number of
 
 
 
{{crawlquote|(16 + power / 35)}}
 
 
 
Thus, thrown by a 15 HD caster, it will do 3d19 (3-57) damage and have a to-hit number of 21.
 

Revision as of 23:25, 20 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Fires a penetrating bolt of negative energy which drains any living creature it strikes.

Bolt of Draining is a monster-only spell which fires a bolt of negative energy, dealing damage and draining any creatures in its path. Negative energy resistance reduces the damage dealt by this spell by 50% (rN+), 75% (rN++), or 100% (rN+++). Many monsters are capable of casting Bolt of Draining with extremely irritating results: a loss of maximum HP which only disappears after you've gained sufficient experience. The following enemies cast Bolt of Draining:

The following enemies may be able to cast Bolt of Draining, depending on their spell set:

History

Bolt of draining.png Bolt of Draining
Level 5
School1 Conjuration
School2 Necromancy
Source(s)
Casting noise 2
Spell noise 0
Spell Details
Damage Formula 4d(3.75+Power*3/20)
Max Damage 4d33 negative energy
Max Power 200
Range 6
Targeting Bolt
To-hit 8+Power/20
Special Draining
  • Prior to 0.26, draining reduced skill xp instead of max HP.
  • Prior to 0.25, Bolt of Draining was a level 5 Conjurations/Necromancy spell available to players.
  • Prior to 0.14, Bolt of Draining was a level 6 spell.