Difference between revisions of "Bolt of Fire"

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==Monster Version==
 
==Monster Version==
Several monsters have access to Bolt of Fire. This version of the spell is almost identical to the player version (the damage is slightly more variable), but bear in mind that your [[scroll]]s are also at risk.
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Several monsters have access to Bolt of Fire. This version of the spell is almost identical to the player version (the damage is slightly more variable).
  
 
The following monsters can always cast Bolt of Fire:
 
The following monsters can always cast Bolt of Fire:

Revision as of 06:25, 23 March 2015

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Bolt of fire.png Bolt of Fire
Level 6
School1 Conjuration
School2 Fire
Source(s)
Casting noise 6
Spell noise 6
This spell hurls a penetrating bolt of flames.
Spell Details
Damage Formula 6d(3+Power/9) fire
Max Damage 6d25
Max Power 200
Range 7
Targeting Bolt
To-hit
Special N/A

Bolt of Fire is a level 6 Conjurations/Fire Magic Bolt spell capable of striking multiple targets along its path, doing a considerable amount of fire damage. Damage and accuracy are both determined by spell power. It is more or less the exact analogue of Bolt of Cold, with the same damage potential and accuracy, though with slightly greater range.

You can get a similar effect through use of a wand of fire.

Strategy

Although Bolt of Fire has excellent range, bear in mind that each target it strikes reduces its max range by 1. When attempting to snipe a distant foe, consider adjusting your aim to avoid the fodder in between.

Along with its purely offensive uses, Bolt of Fire is useful for creating clouds of steam. Each tile of shallow water or deep water your Bolt of Fire crosses generates 2-6 clouds, potentially blocking dangerous enemies from being able to see you. Bolts of Fire can also be used to destroy freezing clouds, though each cloud destroyed this way reduces the bolt's range by 5.

Monster Version

Several monsters have access to Bolt of Fire. This version of the spell is almost identical to the player version (the damage is slightly more variable).

The following monsters can always cast Bolt of Fire:

R Efreet.png Efreet(3d15 damage)

e Deep elf conjurer.png Deep elf conjurer(3d17 damage)

@ Harold.png Harold(3d17 damage)

o Orc sorcerer.png Orc sorcerer(3d17 damage)

R Azrael.png Azrael(3d20 damage)

D Dragon.png Dragon(3d21 damage)

2 Balrug.png Balrug(3d23 damage)

G Ophan.png Ophan(3d24 damage)

q Draconian scorcher.png Draconian scorcher(3d25 damage)

C Fire giant.png Fire giant(3d23 damage)

& Asmodeus.png Asmodeus(3d26 damage)

D Golden dragon.png Golden dragon(3d27 damage)

R Mara.png Mara(3d27 damage)

@ Margery.png Margery(3d32 damage)

* Orb of fire.png Orb of fire(3d40 damage)

The following monsters may be able to cast Bolt of Fire, depending on their spell set:

O Erolcha.png Erolcha(3d14 damage)

p Hell knight.png Hell knight(3d18 damage)

p Necromancer.png Necromancer (monster)(3d18 damage)

p Wizard.png Wizard (monster)(3d18 damage)

L Lich.png Lich(3d29 damage)

L Ancient lich.png Ancient lich(3d37 damage)

& Pandemonium lord.png Pandemonium lord(varies by HD)