Bolt of Fire

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Revision as of 22:04, 2 February 2020 by Spudwalt (talk | contribs) (History)
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Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Bolt of fire.png Bolt of Fire
Level 6
School1 Conjuration
School2 Fire
Source(s)
Casting noise 6
Spell noise 6
This spell hurls a penetrating bolt of flames.
Spell Details
Damage Formula 6d(3+Power/9) fire
Max Damage 6d25
Max Power 200
Range 7
Targeting Bolt
To-hit 10+Power/25
Special N/A

Bolt of Fire is a level 6 Conjurations/Fire Magic Bolt spell capable of striking multiple targets along its path, doing a considerable amount of fire damage. Damage and accuracy are both determined by spell power. It is more or less the exact analogue of Bolt of Cold, with the same damage potential and accuracy, though with slightly greater range.

You can get a similar effect through use of a wand of fire.

Strategy

Although Bolt of Fire has excellent range, bear in mind that each target it strikes reduces its max range by 1. When attempting to snipe a distant foe, consider adjusting your aim to avoid the fodder in between.

Along with its purely offensive uses, Bolt of Fire is useful for creating clouds of steam. Each tile of shallow water or deep water your Bolt of Fire crosses generates 2-6 clouds, potentially blocking dangerous enemies from being able to see you. Bolts of Fire can also be used to destroy freezing clouds, though each cloud destroyed this way reduces the bolt's range by 5.

Monster Version

Several monsters have access to Bolt of Fire. This version of the spell is almost identical to the player version (the damage is slightly more variable). Fire Breath monster ability is very similar to this spell.

The following enemies cast Bolt of Fire:

The following enemies may be able to cast Bolt of Fire, depending on their spell set:

History

In 0.25, Bolt of Fire will be removed from the list of spells available to players.