Difference between revisions of "Bolt spells"

From CrawlWiki
Jump to: navigation, search
m (Bolt of draining was incorrectly mentioned to be l6)
m (Sword Beam)
(22 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{version021}}
+
{{version028}}
The '''Bolt spells''' are a series of mid-level [[Conjurations]] spells which all function similarly, hitting multiple targets along their line of effect. Although there is some variance in their damage output, range, and spell level, they all behave in nearly the same fashion.
+
The '''Bolt spells''' are a series of mid-level [[Conjurations]] spells which all function similarly, hitting multiple targets along a freely selectable line of effect. Although there is some variance in their damage output, range, and spell level, they all behave in nearly the same fashion. The majority of these spells have been removed from player libraries, but may still be accessible in other ways.
 +
 
 +
==Player-Castable==
 +
===[[Lightning Bolt]]===
 +
*Level 5, [[Air Magic]]/[[Conjurations]]
 +
*Deals [[electricity]] damage
 +
*Can bounce off walls; [[multizap]]s
 +
*Range 5-12 (depending on [[spell power]]), undiminished by hitting targets
 +
*Weaker version available through [[Shock]], a level 1 Air/Conjurations spell with 8 range.
 +
 
 +
==[[Evocable]]==
 +
===[[Thunderbolt]]===
 +
*Available through a [[lightning rod]]
 +
*Power determined by [[Evocations]]
 +
*Consecutive zaps increases strength and changes behavior of the bolt
 +
**Aiming for a different target creates a wide spray that covers the area between the previous bolt and the current bolt
 +
*Deals [[electricity]] damage; deals less damage when spread over a wide area
 +
*Range 5, undiminished by hitting targets
 +
 
 +
===[[Corrosive Bolt]]===
 +
*Available to players through a [[Wand of acid|wand of acid]], [[Nemelex]]'s [[Vitriol card]], or [[Makhleb]]
 +
*Power determined by [[Evocations]] (wand) or [[Invocations]] (god)
 +
*Deals [[Acid|acid]] damage.
 +
*Inflicts [[Acid#Corrosion|corrosion]].
 +
*Range 5
 +
 
 +
===Sword Beam===
 +
*Available through the [[unrand]] [[artefact]], the [[sword of Power]]
 +
*Deals irresistible damage, unaffected by skill
 +
*Activates on melee hit; chance increases with HP, (10 * HP/27)%.
 +
*Range 4
 +
 
 +
==Major Destruction==
 +
[[Makhleb]]'s Major Destruction will fire a bolt spell, some of which are now exclusive to this ability:
  
 
===[[Bolt of Fire]]===
 
===[[Bolt of Fire]]===
*Level 6, [[Fire Magic]]/[[Conjurations]]
 
 
*Deals [[fire]] damage
 
*Deals [[fire]] damage
 
*Range 7
 
*Range 7
  
 
===[[Bolt of Magma]]===
 
===[[Bolt of Magma]]===
*Level 5, [[Fire Magic]]/[[Earth Magic]]/[[Conjurations]]
 
 
*Deals partially irresistible [[fire]] damage
 
*Deals partially irresistible [[fire]] damage
 
*Range 5
 
*Range 5
 +
 +
===[[Bolt of Draining]]===
 +
*Deals [[negative energy]] damage
 +
*Inflicts [[draining]]
 +
*Range 6
 +
*Also available through Nemelex's [[pain card]]
 +
 +
Major Destruction can also fire Lightning Bolt and Corrosive Bolt.
 +
 +
==Monster-only==
 +
===[[Bolt of Fire]]===
 +
*Deals [[fire]] damage
 +
*Range 7
  
 
===[[Bolt of Cold]]===
 
===[[Bolt of Cold]]===
*Level 6, [[Ice Magic]]/[[Conjurations]]
 
 
*Deals [[cold]] damage
 
*Deals [[cold]] damage
 
*Range 6
 
*Range 6
  
===[[Lightning Bolt]]===
+
===[[Crystal Bolt]]===
*Level 5, [[Air Magic]]/[[Conjurations]]
+
*Deals either [[fire]] or [[cold]] damage
*Deals [[electricity]] damage
+
*Bounces off walls
*[[Multizap]]s
 
*Range 5-12 (depending on [[spell power]]), undiminished by hitting targets
 
 
 
===[[Shock]]===
 
*Level 1, [[Air Magic]]/[[Conjurations]]
 
*Deals [[electricity]] damage
 
*[[Multizap]]s
 
*Range 8, undiminished by hitting targets
 
*Essentially a very cheap, very weak [[Lightning Bolt]]
 
 
 
===[[Venom Bolt]]===
 
*Level 5, [[Poison Magic]]/[[Conjurations]]
 
*Deals [[poison]] damage
 
*Inflicts [[poison]]
 
 
*Range 6
 
*Range 6
  
 
===[[Bolt of Draining]]===
 
===[[Bolt of Draining]]===
*Level 5, [[Necromancy]]/[[Conjurations]]
 
 
*Deals [[negative energy]] damage
 
*Deals [[negative energy]] damage
 
*Inflicts [[draining]]
 
*Inflicts [[draining]]
 
*Range 6
 
*Range 6
  
===[[Thunderbolt]]===
+
===[[Energy Bolt]]===
*Power determined by [[Evocations]]
+
*Deals irresistible damage
*Only available through a [[lightning rod]]
+
*Range 7
*Zapping consecutively changes the behavior of the bolt; aiming for a different target creates a wide spray that covers the area between the previous bolt and the current bolt
 
*Deals [[electricity]] damage; deals less damage when spread over a wide area
 
*Does not bounce off walls
 
*Range 6, undiminished by hitting targets
 
  
===[[Corrosive Bolt]]===
+
===[[Bolt of Magma]]===
*Only available through a [[Wand of acid|wand of acid]].
+
*Deals partially irresistible [[fire]] damage
*Power determined by [[Evocations]].
+
*Range 5
*Deals [[Acid|acid]] damage.
 
*Inflicts [[Acid#Corrosion|corrosion]].
 
*Range 5.
 
  
==History/Trivia==
+
===[[Quicksilver Bolt]]===
Before [[0.21]], there was a [[Wand of lightning|wand version]] of [[Lightning Bolt]] that used [[Evocations]] to determine spell power.
+
*Deals irresistible damage
 +
*Strips [[potion of cancellation|cancellable]] enchantments from targets
 +
*Range 7
  
Before [[0.20]], there were special evocable items called [[Rod|rods]], one of which, the [[Rod of inaccuracy]], could fire a powerful but highly inaccurate bolt spell called [[Bolt of Inaccuracy]]. There was also a [[Rod of ignition]] could fire a special version of Bolt of Fire named [[Explosive Bolt]].
+
===[[Venom Bolt]]===
 +
*Deals partially irresistible [[poison]] damage
 +
*Inflicts poison.
 +
*Range 6
  
[[0.18]] added a player-usable version of [[Corrosive Bolt]] in the form of [[Wand of acid|wands of acid]].
+
==History/Trivia==
 
+
*Bolt of Magma was made monster and Makhleb only in [[0.28]].
Before [[0.18]], there were [[Wand of fire|wands of fire]], [[Wand of cold|cold]], and [[Wand of draining|draining]] that were like their corresponding elemental bolt spells, but used [[Evocations]] to determine spell power. There was also another evocable item called a [[Rod of destruction]], which had a special bolt spell called [[Random Bolt]].
+
*Makhleb's Major Destruction was made explicitly bolt-only in [[0.27]].
 
+
*Most bolt spells were removed from player's libraries in the positional magic update of [[0.25]]; [[Bolt of Fire]], [[Bolt of Cold]], [[Bolt of Draining]], and [[Venom Bolt]] were removed.
[[0.17]] added [[Corrosive Bolt]].
+
*Prior to [[0.21]], the [[wand of lightning]] existed, which cast [[Lightning Bolt]].
 
+
*Prior to [[0.20]], there were special evocable items called [[Rod|rods]]; the [[Rod of inaccuracy]] had a powerful but highly inaccurate bolt spell called [[Bolt of Inaccuracy]], and the [[Rod of ignition]] could fire a special version of Bolt of Fire named [[Explosive Bolt]].
Before [[0.16]], there was an evocable item called a [[Tome of destruction]], which could fire a number of these bolt spells.
+
*Prior to [[0.18]], there were [[Wand of fire|wands of fire]], [[Wand of cold|cold]], and [[Wand of draining|draining]], which cast their bolt spells with [[Evocations]]. The [[Rod of destruction]], had a special bolt spell called [[Random Bolt]]. In their place, the [[wand of acid]] gave players access to Corrosive Bolt.  
 
+
*[[0.17]] added [[Corrosive Bolt]].
[[Random Bolt]] was added in [[0.14]].
+
*Prior to [[0.16]], the [[Tome of destruction]] could fire a number of these bolt spells.
 
+
*[[Random Bolt]] was added in [[0.14]].
The term 'bolt' did not always refer only to spells which can hit multiple targets in a line. Notably, the spell [[Iron Shot]] went through the names Bolt of Iron and Iron Bolt before being renamed Iron Shot to avoid confusion. Also, [[Throw Icicle]] was renamed from Ice Bolt for the same reason.
+
*The term 'bolt' did not always refer only to spells which can hit multiple targets in a line. Notably, the spell [[Iron Shot]] went through the names Bolt of Iron and Iron Bolt before being renamed Iron Shot to avoid confusion, and [[Throw Icicle]] was renamed from Ice Bolt for the same reason.
 
 
Note that although the spell from a pre-[[0.13]] [[rod of striking]] is described as a 'force bolt', it is not a bolt spell and does not penetrate.
 

Revision as of 04:28, 26 June 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

The Bolt spells are a series of mid-level Conjurations spells which all function similarly, hitting multiple targets along a freely selectable line of effect. Although there is some variance in their damage output, range, and spell level, they all behave in nearly the same fashion. The majority of these spells have been removed from player libraries, but may still be accessible in other ways.

Player-Castable

Lightning Bolt

Evocable

Thunderbolt

  • Available through a lightning rod
  • Power determined by Evocations
  • Consecutive zaps increases strength and changes behavior of the bolt
    • Aiming for a different target creates a wide spray that covers the area between the previous bolt and the current bolt
  • Deals electricity damage; deals less damage when spread over a wide area
  • Range 5, undiminished by hitting targets

Corrosive Bolt

Sword Beam

  • Available through the unrand artefact, the sword of Power
  • Deals irresistible damage, unaffected by skill
  • Activates on melee hit; chance increases with HP, (10 * HP/27)%.
  • Range 4

Major Destruction

Makhleb's Major Destruction will fire a bolt spell, some of which are now exclusive to this ability:

Bolt of Fire

  • Deals fire damage
  • Range 7

Bolt of Magma

  • Deals partially irresistible fire damage
  • Range 5

Bolt of Draining

Major Destruction can also fire Lightning Bolt and Corrosive Bolt.

Monster-only

Bolt of Fire

  • Deals fire damage
  • Range 7

Bolt of Cold

  • Deals cold damage
  • Range 6

Crystal Bolt

  • Deals either fire or cold damage
  • Bounces off walls
  • Range 6

Bolt of Draining

Energy Bolt

  • Deals irresistible damage
  • Range 7

Bolt of Magma

  • Deals partially irresistible fire damage
  • Range 5

Quicksilver Bolt

  • Deals irresistible damage
  • Strips cancellable enchantments from targets
  • Range 7

Venom Bolt

  • Deals partially irresistible poison damage
  • Inflicts poison.
  • Range 6

History/Trivia