Difference between revisions of "Book of Minor Magic"

From CrawlWiki
Jump to: navigation, search
m (Update to 0.21)
(Replace reference to Repel Missiles with reference to Conjure Flame)
Line 8: Line 8:
  
 
==Strategy==
 
==Strategy==
This is a great starting book for beginners, as mephitic cloud and call imp can easily get you through the earlygame. Repel missiles is also a great spell to survive [[Centaur]]s, and blink can get you out of nasty situations pretty quickly. However, once you encounter the Lair, the spells this book provides aren't strong enough anymore, and you'll need help of other spells or items to survive there.
+
This is a great starting book for beginners, as mephitic cloud and call imp can easily get you through the early game. Blink can get you out of nasty situations pretty quickly, and Conjure Flame can help keep most enemies at bay. However, once you encounter the Lair, the spells this book provides aren't strong enough anymore, and you'll need help of other spells or items to survive there.
  
 
==History==
 
==History==

Revision as of 03:13, 8 July 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Spellbook.png Book of Minor Magic
A spellbook containing a variety of simple but useful magical incantations. Many prominent spellcasters used this book to begin their arcane studies.

The Book of Minor Magic is the starting book of the Wizard background.

Spells

Tile Spell Type Level
Magic dart.png a - Magic Dart Conjuration 1
Blink.png b - Blink Translocation 2
Call imp.png c - Call Imp Summoning 2


Strategy

This is a great starting book for beginners, as mephitic cloud and call imp can easily get you through the early game. Blink can get you out of nasty situations pretty quickly, and Conjure Flame can help keep most enemies at bay. However, once you encounter the Lair, the spells this book provides aren't strong enough anymore, and you'll need help of other spells or items to survive there.

History

In 0.20, Repel Missiles was removed.

Added in 0.8 as a replacement for three different Wizard starting books flame, frost and summoning.