Difference between revisions of "Borgnjor's Vile Clutch"

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(Correct the 0.22 damage reduction percentage.)
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{{version025}}
{{Spell
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{{spell info}}
|name=Borgnjor's Vile Clutch
 
|level=5
 
|school1={{Necromancy}}
 
|school2={{Earth Magic}}
 
|school3=
 
|sources=<div>
 
*[[Book of Dreams]]
 
*[[Book of Unlife]]
 
</div>
 
|castingnoise=5
 
<!--Noise TODO-->
 
}}
 
{{flavour|Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.}}
 
 
{{AttackSpell
 
{{AttackSpell
 
|name=Borgnjor's Vile Clutch
 
|name=Borgnjor's Vile Clutch
|formula = 2d(5 + Power / 15) per turn
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|formula = 2d((Power + 70) / 20) per turn
|maxdmg = 2d18 per turn
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|maxdmg = 2d(13.5) per turn
 
|maxsp = 200
 
|maxsp = 200
|range = 5
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|range = 6
|target = Smite
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|target = Beam
|special = Area of Effect,
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|special = Damage over time}}
Damage over time}}
 
  
'''Borgnjor's Vile Clutch''', also known as '''BVC''' and '''zombie hands''' is a level 5 Necromancy/Earth spell in the books of Necromancy, Dreams and Unlife. It affects all enemies in a smite-targeted 3x3 area with the [[constriction]] status (displayed as "constricted by zombie hands", which deals damage over time until the affected monster(s) die, escape constriction (which they must waste turns to do), or the effect runs out. In most cases, the monster will die or escape before the status runs out. If you leave [[line of sight]] of any affected enemies, they are immediately released.  
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'''Borgnjor's Vile Clutch''', also known as '''BVC''' and '''zombie hands''' is a level 5 Necromancy/Earth spell in the books of Dreams and Unlife. It affects all enemies in a beam-targeted line with the [[constriction]] status (displayed as "constricted by zombie hands"), which deals damage over time until the affected monster(s) die, escape constriction (which they must waste turns to do), or the effect runs out. In most cases, the monster will die or escape before the status runs out. If you leave [[line of sight]] of any affected enemies, they are immediately released.  
  
 
==Resistant enemies==
 
==Resistant enemies==
Only a small number of monsters are not affected by zombie hands, all of which are also immune to regular types of constriction. They are as follows:
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Only a small number of monsters are not affected by BVC, all of which are also immune to regular types of constriction. They are as follows:
 
* [[List of jellies|All slimes and jellies]].
 
* [[List of jellies|All slimes and jellies]].
 
* [[:Category:insubstantial monsters|Insubstantial]] enemies, including [[wraith]]-type undead, many monsters in [[the Abyss]], and [[orbs of fire]].
 
* [[:Category:insubstantial monsters|Insubstantial]] enemies, including [[wraith]]-type undead, many monsters in [[the Abyss]], and [[orbs of fire]].
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* Cannot be dodged and is largely irresistible (except for creatures listed above).
 
* Cannot be dodged and is largely irresistible (except for creatures listed above).
 
* Pins the target in place, allowing the player to move away even from fast enemies.
 
* Pins the target in place, allowing the player to move away even from fast enemies.
* Reduces the target's EV, making them easier to hit with melee or other destructive spells. This combos particularly well with [[bolt spell]]s, as BVC pins several creatures at once.
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* Reduces the target's EV, making them easier to hit with melee or other destructive spells. This combos particularly well with [[bolt spell]]s, as BVC pins several creatures at once; it also works well with other high-level [[Earth Magic]] spells like [[Iron Shot]] or [[Lehudib's Crystal Spear]], both of which suffer somewhat from low accuracy.
* Makes the target waste turns trying to escape, similar to nets. Enemies that can reach you will still attack you in melee, but this means BVC's effect will last longer since they're not trying to escape.
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* Makes the target waste turns trying to escape, similar to nets. Enemies that can reach you will still attack you in melee, but this means BVC's effect will last longer since they're no longer trying to escape.
* Destroys groups of enemies, since it affects an area.
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* Destroys whole groups of enemies in corridors, since it affects the whole beam path.
* Can be used to pick off enemies behind other enemies, since it is [[smite-targeted]].
 
  
 
==History==
 
==History==
*Prior to [[0.22]], BVC was also found in the [[book of Necromancy]] and it did 25% more damage.
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*Prior to [[0.25]], BVC affected a smite-targeted 3x3 area instead of a beam path.
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*Prior to [[0.22]], BVC was also found in the [[book of Necromancy]] and it did 33% more damage than currently.
 
*The spell was added in [[0.21]].
 
*The spell was added in [[0.21]].

Latest revision as of 12:05, 26 August 2020

Version 0.25: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Borgnjor's vile clutch.png Borgnjor's Vile Clutch
Level 5
School1 Earth
School2 Necromancy
Source(s) Book of Dreams
Book of Unlife
Casting noise 0
Spell noise 0
Power Cap 200
Targetting Target or direction
Range 6
Hated By Elyvilon
The Shining One
Zin
Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.
Spell Details
Damage Formula 2d((Power + 70) / 20) per turn
Max Damage 2d(13.5) per turn
Max Power 200
Range 6
Targeting Beam
To-hit
Special Damage over time


Borgnjor's Vile Clutch, also known as BVC and zombie hands is a level 5 Necromancy/Earth spell in the books of Dreams and Unlife. It affects all enemies in a beam-targeted line with the constriction status (displayed as "constricted by zombie hands"), which deals damage over time until the affected monster(s) die, escape constriction (which they must waste turns to do), or the effect runs out. In most cases, the monster will die or escape before the status runs out. If you leave line of sight of any affected enemies, they are immediately released.

Resistant enemies

Only a small number of monsters are not affected by BVC, all of which are also immune to regular types of constriction. They are as follows:

Uses

BVC is a very versatile spell. It can kill a large number of enemies in a few casts, and has a few specific benefits:

  • Cannot be dodged and is largely irresistible (except for creatures listed above).
  • Pins the target in place, allowing the player to move away even from fast enemies.
  • Reduces the target's EV, making them easier to hit with melee or other destructive spells. This combos particularly well with bolt spells, as BVC pins several creatures at once; it also works well with other high-level Earth Magic spells like Iron Shot or Lehudib's Crystal Spear, both of which suffer somewhat from low accuracy.
  • Makes the target waste turns trying to escape, similar to nets. Enemies that can reach you will still attack you in melee, but this means BVC's effect will last longer since they're no longer trying to escape.
  • Destroys whole groups of enemies in corridors, since it affects the whole beam path.

History

  • Prior to 0.25, BVC affected a smite-targeted 3x3 area instead of a beam path.
  • Prior to 0.22, BVC was also found in the book of Necromancy and it did 33% more damage than currently.
  • The spell was added in 0.21.