Difference between revisions of "Boris"

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{{monster info}}
{{monster
 
|name=Boris
 
|glyph={{Red|L}}
 
|tile=[[File:Boris.png]]
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Unique flag}}
 
|resistances={{Cold resistance 2}}, {{Electricity resistance}}, <br>{{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}, {{Water resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=5753
 
|holiness={{Undead}}
 
|magic_resistance=Immune
 
|hp_range=154
 
|avg_hp=154
 
|armour_class=12
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=25 ({{Hit type}}: {{Plain flavour}})
 
|attack2=15 ({{Touch type}}: {{Drain experience flavour}})
 
|attack3=
 
|attack4=
 
|hit_dice=22
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=154
 
|intelligence={{High intelligence}}
 
|genus=lich
 
|species=lich
 
}}
 
{{Flavour|An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated.}}
 
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==Useful Info==
 
==Useful Info==
'''Boris''' is a [[unique]] [[lich]] armed with a variety of powerful [[Conjurations]]. Unlike most uniques, he cannot be permanently killed; after you kill him, there is a chance that he will be generated at full strength on any new floor you explore. Although arguably less deadly than ordinary liches and ancient liches, he generates early enough to be a serious threat.
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'''Boris, Master of Life and Death''' is a [[unique]] [[lich]] armed with a variety of powerful [[Conjurations]]. Unlike most uniques, he cannot be permanently killed; after you kill him, there is a chance that he will be generated at full strength on any new floor you explore. Although arguably less deadly than ordinary liches and ancient liches, he generates early enough to be a serious threat.
  
 
==Location==
 
==Location==
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*[[The Vaults]]:2-5
 
*[[The Vaults]]:2-5
 
*[[The Crypt]]
 
*[[The Crypt]]
*The [[Hall of Blades]]
 
 
*[[The Tomb]]
 
*[[The Tomb]]
  
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{{monster spells}}
==Spells==
 
{{Spellcaster
 
|number=
 
|slot1=[[Iron Shot]] (3d37)
 
|slot2=[[Bolt of Cold]] (3d32)
 
|slot3=[[Invisibility]]
 
|slot4=[[Animate Dead]]
 
|slot5=[[Orb of Destruction]] (9d18)
 
|slot6=[[Invisibility]]
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 02:45, 15 December 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Boris LBoris.png
HP 101-205
HD 22
XP 3196
Speed 10
AC 12
EV 10
Will Immune
Attack1 25 (hit: plain)
Attack2 15 (touch: drain experience)


Resistances rC++
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Unbreathing
Speaks
Unique
Male
An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated. The same cannot be said for his many victims over his many centuries, from which he collects and channels their dying woes and regrets.

Useful Info

Boris, Master of Life and Death is a unique lich armed with a variety of powerful Conjurations. Unlike most uniques, he cannot be permanently killed; after you kill him, there is a chance that he will be generated at full strength on any new floor you explore. Although arguably less deadly than ordinary liches and ancient liches, he generates early enough to be a serious threat.

Location

Spells

Spell set I
Slot1 Iron Shot (3d37) Wizard flag
Slot2 Bolt of Cold (3d32) Wizard flag
Slot3 March of Sorrows Wizard flag
Slot4 Orb of Destruction (9d18) Wizard flag

Tips & Tricks

  • Boris is capable of one- or two-shotting careless characters. If you aren't confident you can handle him, run.
  • Spellcasters should keep their distance (at least 6 squares to avoid Iron Shot, and 8 to avoid Bolt of Cold), Haste themselves, and use their longest range spells. He can't Haste himself, thankfully, and a concentrated heavy attack can take him down quickly.
  • Blink in a different direction or summon some meat shields if Boris uses Orb of Destruction. If an Orb of Destruction hits another orb, it will create a small explosion; this means you can "cancel" Boris' orb with your own, but make sure to do this from a distance or you'll just catch yourself in the explosion. Be warned that this will make a lot of noise.
  • Melee fighters should get into melee range with him as quickly as possible. His melee skills, even with his draining brand, are not that dangerous, and being at point blank range with him reduces the power of his Orb of Destruction immensely. Use a scroll of blinking or lure him around a corner to avoid making a very painful charge.
  • Boris will not reappear on another level until he is killed. Thus, if you want to avoid encountering him again and again, just leave him where he is and he won't bother you again until you return to his floor. He will also be forever defeated if you kill him after exploring every area he can possibly generate in.
  • He lacks any summoning or area-of-effect spells, meaning that your own high-level summons should be able to bring him down. In addition, your summons will shield you from Iron Shot and Orb of Destruction.
  • Although never explicitly stated in game, examination of flavour text reveals that he once had a powerful artefact dagger called Morg and a familiar named Natasha. Reuniting him with his lost possessions doesn't have any special effect, however.