Difference between revisions of "Breath"

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(Updated for 0.15)
(Update to 0.21, remove reference to Zin's recite)
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'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
 
'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
*[[Draconian breath attacks]] gained through playing a level 7+ [[draconian]] or having appropriate [[mutation]]s.
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*[[Draconian breath attacks]] from being level 7+ [[draconian]] or having appropriate [[mutation]]s;
*The [[Spit Poison]] attack gained by playing a [[naga]] or having the appropriate mutation.
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*The [[Spit Poison]] attack from being a [[naga]]; and
*[[Zin]]'s Recite ability.
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*The [[Fire Breath]] attack from being in [[Dragon Form]].
  
This condition occurs immediately after successfully using of any of these abilities or after getting struck with [[curare]] [[needle]]s, and can be cured through either [[quaff]]ing a [[potion of restore abilities]] or by waiting for several turns. A failed attempt to use one of these abilities does not cause the breath status effect. Ending Zin's Recite ability early still results in a full length breath status effect.
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This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.
  
 
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
 
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 13:36, 29 July 2018

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


Breath is a temporary status effect which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:

This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.

While monsters are also subject to breath timers after using these abilities, be aware that they recover much faster than player characters.