Difference between revisions of "Breath"

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'''Breath''' is a temporary condition which lets you know that your character is unable to use any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
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{{version023}}
*Breath attacks gained through playing a level 7+ [[draconian]] or having appropriate [[mutation]]s
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{{flavour|You are catching your breath, and are unable to use your innate breath ability until the status expires.}}
*[[Good mutations#Poison Spit|Poison Spit]] attacks gained by playing a [[naga]] or having the appropriate mutation
 
*[[Zin]]'s Recite ability
 
  
This condition occurs immediately after successfully using of any of these abilities or after getting struck with [[curare]] [[needle]]s, and can be cured through either [[quaff]]ing a [[potion of restore abilities]] or by waiting for several turns. A failed attempt to use one of these abilities does not cause the breath condition.
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'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
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*[[Draconian breath attacks]] from being level 7+ [[draconian]] or having appropriate [[mutation]]s;
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*The [[Spit Poison]] attack from being a [[naga]]; and
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*The [[Fire Breath]] attack from being in [[Dragon Form]].
  
[[Category:Conditions]]
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This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.
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While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
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[[Category:Status effects]]

Revision as of 13:18, 11 July 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.
You are catching your breath, and are unable to use your innate breath ability until the status expires.

Breath is a temporary status effect which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:

This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.

While monsters are also subject to breath timers after using these abilities, be aware that they recover much faster than player characters.