http://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&feed=atom&action=historyBuddy23Lee's Mummy Fighter guide - Revision history2024-03-29T08:10:00ZRevision history for this page on the wikiMediaWiki 1.30.0http://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=29595&oldid=prevBuddy23Lee: played & read through - updated to v0.142014-06-25T21:39:42Z<p>played & read through - updated to v0.14</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With their limitless ability to [[Channel energy|channel magical energy]] and a permanent [[Spell Hunger|hunger-free spellcasting]], [[File:Mummy.png]] [[Mummy|mummies]] are known as worthwhile [[Wizard|spellcasters]], but fewer take the time to pair their unique abilities with the pursuits of a [[Fighter|melee fighter]]. In this walkthrough, we take a look at those potentials and find what remarkable warriors these undead characters can actually become.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>With their limitless ability to [[Channel energy|channel magical energy]] and a permanent [[Spell Hunger|hunger-free spellcasting]], [[File:Mummy.png]] [[Mummy|mummies]] are known as worthwhile [[Wizard|spellcasters]], but fewer take the time to pair their unique abilities with the pursuits of a [[Fighter|melee fighter]]. In this walkthrough, we take a look at those potentials and find what remarkable warriors these undead characters can actually become.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=29594&oldid=prevBuddy23Lee: /* Getting started */ double sword -> bastard sword2014-06-25T21:33:39Z<p><span dir="auto"><span class="autocomment">Getting started: </span> double sword -> bastard sword</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:33, 25 June 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8" >Line 8:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The only meaningful decision to make when starting out with a mummy fighter is [[weapon selection]]. Normally, at least a bit of leeway can be given to one’s personal preferences and playstyle, but in the early game, your mummy will be especially weak, so he’ll need every advantage he can get.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The only meaningful decision to make when starting out with a mummy fighter is [[weapon selection]]. Normally, at least a bit of leeway can be given to one’s personal preferences and playstyle, but in the early game, your mummy will be especially weak, so he’ll need every advantage he can get.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>One of those advantages is keeping a [[shield]], at least for a substantial chunk of the game, to help make up for a lack of immediate healing abilities (more blocking = less hit points to worry about healing). With that in mind, [[axes]] and [[polearms]] should generally be avoided, as both of their one-handed options are generally inferior to our other possibilities. Essentially, it comes down to [[long blades]] and [[maces & flails]]. In terms of speed and damage, both of their most powerful one-handed options are comparable (the [[bastard sword]] and [[eveningstar]], respectively) but that <del class="diffchange diffchange-inline">double </del>sword still uses 30% more [[dexterity]] than the bulky eveningstar. Since your mummy will only be marginal in dexterity but pretty good on [[strength]], it leaves maces & flails as the superlative selection.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>One of those advantages is keeping a [[shield]], at least for a substantial chunk of the game, to help make up for a lack of immediate healing abilities (more blocking = less hit points to worry about healing). With that in mind, [[axes]] and [[polearms]] should generally be avoided, as both of their one-handed options are generally inferior to our other possibilities. Essentially, it comes down to [[long blades]] and [[maces & flails]]. In terms of speed and damage, both of their most powerful one-handed options are comparable (the [[bastard sword]] and [[eveningstar]], respectively) but that <ins class="diffchange diffchange-inline">bastard </ins>sword still uses 30% more [[dexterity]] than the bulky eveningstar. Since your mummy will only be marginal in dexterity but pretty good on [[strength]], it leaves maces & flails as the superlative selection.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Remember, even if you find a [[great mace]] or the like early on, wielding it will often lead to your demise as you’ll be giving up that extra layer of protection without a shield and your low maces & flails skill will mean you’ll be attacking slowly with it. Save the two-handed options for later.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Remember, even if you find a [[great mace]] or the like early on, wielding it will often lead to your demise as you’ll be giving up that extra layer of protection without a shield and your low maces & flails skill will mean you’ll be attacking slowly with it. Save the two-handed options for later.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=29593&oldid=prevBuddy23Lee: /* Getting started */ double sword -> bastard sword2014-06-25T21:32:24Z<p><span dir="auto"><span class="autocomment">Getting started: </span> double sword -> bastard sword</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:32, 25 June 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8" >Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The only meaningful decision to make when starting out with a mummy fighter is [[weapon selection]]. Normally, at least a bit of leeway can be given to one’s personal preferences and playstyle, but in the early game, your mummy will be especially weak, so he’ll need every advantage he can get.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The only meaningful decision to make when starting out with a mummy fighter is [[weapon selection]]. Normally, at least a bit of leeway can be given to one’s personal preferences and playstyle, but in the early game, your mummy will be especially weak, so he’ll need every advantage he can get.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>One of those advantages is keeping a [[shield]], at least for a substantial chunk of the game, to help make up for a lack of immediate healing abilities (more blocking = less hit points to worry about healing). With that in mind, [[axes]] and [[polearms]] should generally be avoided, as both of their one-handed options are generally inferior to our other possibilities. Essentially, it comes down to [[long blades]] and [[maces & flails]]. In terms of speed and damage, both of their most powerful one-handed options are comparable (the [[<del class="diffchange diffchange-inline">double </del>sword]] and [[eveningstar]], respectively) but that double sword still uses 30% more [[dexterity]] than the bulky eveningstar. Since your mummy will only be marginal in dexterity but pretty good on [[strength]], it leaves maces & flails as the superlative selection.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>One of those advantages is keeping a [[shield]], at least for a substantial chunk of the game, to help make up for a lack of immediate healing abilities (more blocking = less hit points to worry about healing). With that in mind, [[axes]] and [[polearms]] should generally be avoided, as both of their one-handed options are generally inferior to our other possibilities. Essentially, it comes down to [[long blades]] and [[maces & flails]]. In terms of speed and damage, both of their most powerful one-handed options are comparable (the [[<ins class="diffchange diffchange-inline">bastard </ins>sword]] and [[eveningstar]], respectively) but that double sword still uses 30% more [[dexterity]] than the bulky eveningstar. Since your mummy will only be marginal in dexterity but pretty good on [[strength]], it leaves maces & flails as the superlative selection.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Remember, even if you find a [[great mace]] or the like early on, wielding it will often lead to your demise as you’ll be giving up that extra layer of protection without a shield and your low maces & flails skill will mean you’ll be attacking slowly with it. Save the two-handed options for later.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Remember, even if you find a [[great mace]] or the like early on, wielding it will often lead to your demise as you’ll be giving up that extra layer of protection without a shield and your low maces & flails skill will mean you’ll be attacking slowly with it. Save the two-handed options for later.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19416&oldid=prevBuddy23Lee: /* God selection */ + 'is'2013-09-16T21:24:12Z<p><span dir="auto"><span class="autocomment">God selection: </span> + 'is'</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:24, 16 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l55" >Line 55:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Returning again to what was mentioned regarding your mummies reliance on items and skills, no god will provide you a better boon for both than [[Okawaru]]. [[Trog]] might make a close second, but assuming you haven’t found a good weapon and body armor just lying around, you’re going to need an immediate combat boost to help you strip both off forthcoming monsters. Normally, Trog provides this with his gift of rage, but not for your lifeless ass. Obviously, this gap can’t be bridged with [[potions]] either.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Returning again to what was mentioned regarding your mummies reliance on items and skills, no god will provide you a better boon for both than [[Okawaru]]. [[Trog]] might make a close second, but assuming you haven’t found a good weapon and body armor just lying around, you’re going to need an immediate combat boost to help you strip both off forthcoming monsters. Normally, Trog provides this with his gift of rage, but not for your lifeless ass. Obviously, this gap can’t be bridged with [[potions]] either.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Admittedly, being devoted to a deity means you are now somewhat tied to a ‘piety clock’ rather than ‘food clock’, and as such time now does have some bearing upon you, but for the most part this manageable. While food isn’t always regularly assured in Dungeon Crawl, you will never lack for monsters to kill or corpses to sacrifice.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Admittedly, being devoted to a deity means you are now somewhat tied to a ‘piety clock’ rather than ‘food clock’, and as such time now does have some bearing upon you, but for the most part this <ins class="diffchange diffchange-inline">is </ins>manageable. While food isn’t always regularly assured in Dungeon Crawl, you will never lack for monsters to kill or corpses to sacrifice.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Perhaps the only perceptible investment with Okawaru is the [[invocations]] skill to make your ''finesse'' ability reliable, but remember that this requires no more than a few levels and only needs to happen at or beyond the fifth star of piety.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Perhaps the only perceptible investment with Okawaru is the [[invocations]] skill to make your ''finesse'' ability reliable, but remember that this requires no more than a few levels and only needs to happen at or beyond the fifth star of piety.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19247&oldid=prevBuddy23Lee: /* Transition to mid-game= */ editing2013-09-10T19:03:52Z<p><span dir="auto"><span class="autocomment">Transition to mid-game=: </span> editing</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 19:03, 10 September 2013</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Sometimes making the journey from one [[branch]] to another can burn through a fair amount of food, especially if you make these trips regularly. Since this is not an issue for your mummy you should be particularly liberal in undertaking these expeditions. Whenever your danger sense alerts you that things are getting rough, and particularly if you encounter a decent unique, back out and take your game somewhere else. There will always be other branches available, and when there isn’t, you’ve reached the [[Late Game Character Building|late game]]!</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Sometimes making the journey from one [[branch]] to another can burn through a fair amount of food, especially if you make these trips regularly. Since this is not an issue for your mummy you should be particularly liberal in undertaking these expeditions. Whenever your danger sense alerts you that things are getting rough, and particularly if you encounter a decent unique, back out and take your game somewhere else. There will always be other branches available, and when there isn’t, you’ve reached the [[Late Game Character Building|late game]]!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>====Transition to mid-game<del class="diffchange diffchange-inline">=</del>====</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>====Transition to mid-game====</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Gain the ''heroism'' ability and use it to slay an orc warrior to get plate armor and a morningstar, if you don’t have them already.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Gain the ''heroism'' ability and use it to slay an orc warrior to get plate armor and a morningstar, if you don’t have them already.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19246&oldid=prevBuddy23Lee: Fixed header2013-09-10T18:51:33Z<p>Fixed header</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:51, 10 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l78" >Line 78:</td>
<td colspan="2" class="diff-lineno">Line 78:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Sometimes making the journey from one [[branch]] to another can burn through a fair amount of food, especially if you make these trips regularly. Since this is not an issue for your mummy you should be particularly liberal in undertaking these expeditions. Whenever your danger sense alerts you that things are getting rough, and particularly if you encounter a decent unique, back out and take your game somewhere else. There will always be other branches available, and when there isn’t, you’ve reached the [[Late Game Character Building|late game]]!</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Sometimes making the journey from one [[branch]] to another can burn through a fair amount of food, especially if you make these trips regularly. Since this is not an issue for your mummy you should be particularly liberal in undertaking these expeditions. Whenever your danger sense alerts you that things are getting rough, and particularly if you encounter a decent unique, back out and take your game somewhere else. There will always be other branches available, and when there isn’t, you’ve reached the [[Late Game Character Building|late game]]!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==Transition to mid-game==</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">==</ins>==Transition to mid-game<ins class="diffchange diffchange-inline">===</ins>==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Gain the ''heroism'' ability and use it to slay an orc warrior to get plate armor and a morningstar, if you don’t have them already.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Gain the ''heroism'' ability and use it to slay an orc warrior to get plate armor and a morningstar, if you don’t have them already.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19234&oldid=prevFlun: changing advice header to character guide header2013-09-10T15:09:40Z<p>changing advice header to character guide header</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 15:09, 10 September 2013</td>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">advice</del>}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">character guide</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{version012}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{version012}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Flunhttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19196&oldid=prevBuddy23Lee: /* Transition to mid-game */ editing2013-09-09T21:31:09Z<p><span dir="auto"><span class="autocomment">Transition to mid-game: </span> editing</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:31, 9 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l72" >Line 72:</td>
<td colspan="2" class="diff-lineno">Line 72:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One other item to particularly keep an eye out for is an [[amulet of faith]]. While these can easily be double-edged devices, there are fewer [[Amulet|amulets]] that are useful to a mummy than most other characters. Certainly [[Amulet of rage|rage]] and [[Amulet of the gourmand|gourmand]] are out of the question, but even [[Amulet of warding|warding]] and [[Amulet of resist mutation|resist mutation]] are not going to be particularly useful, at least during this part of the game.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>One other item to particularly keep an eye out for is an [[amulet of faith]]. While these can easily be double-edged devices, there are fewer [[Amulet|amulets]] that are useful to a mummy than most other characters. Certainly [[Amulet of rage|rage]] and [[Amulet of the gourmand|gourmand]] are out of the question, but even [[Amulet of warding|warding]] and [[Amulet of resist mutation|resist mutation]] are not going to be particularly useful, at least during this part of the game.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>What’s important is the weapon and armor gifts that Okawaru is presumably going to shower upon you, and the amulet of faith makes those occur 33% faster. Getting better gear in <del class="diffchange diffchange-inline">every </del>other equipable item <del class="diffchange diffchange-inline">slot </del>is likely well worth this use of your amulet slot.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>What’s important is the weapon and armor gifts that Okawaru is presumably going to shower upon you, and the amulet of faith makes those occur 33% faster. Getting better gear in <ins class="diffchange diffchange-inline">most </ins>other equipable item <ins class="diffchange diffchange-inline">slots </ins>is likely well worth this use of your amulet slot.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Branch hopping [[File:Orc entry.png]] [[File:Lair entry.png]] [[File:Vaults entry.png]]===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Branch hopping [[File:Orc entry.png]] [[File:Lair entry.png]] [[File:Vaults entry.png]]===</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19195&oldid=prevBuddy23Lee: /* Pathway of (un)life */ an -> a2013-09-09T21:26:45Z<p><span dir="auto"><span class="autocomment">Pathway of (un)life: </span> an -> a</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:26, 9 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l35" >Line 35:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Pathway of (un)life===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Pathway of (un)life===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Normally [[O|auto-explore]] is a good practice, particularly when you have a vulnerable character who might be ‘one-shot’ killed with just one wrong step. While it’s true that underneath all that armor you're still just a desiccated [[corpse]] held together by wrappings, you're also not a flimsy spellcaster, so insta-death isn’t <del class="diffchange diffchange-inline">an </del>usual concern.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Normally [[O|auto-explore]] is a good practice, particularly when you have a vulnerable character who might be ‘one-shot’ killed with just one wrong step. While it’s true that underneath all that armor you're still just a desiccated [[corpse]] held together by wrappings, you're also not a flimsy spellcaster, so insta-death isn’t <ins class="diffchange diffchange-inline">a </ins>usual concern.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>What is a concern however, is finding a good safe place to undertake your slow but otherwise free [[healing]] when you need it. As you also know, few immediate places are better than at the top of those upstairs you’ve established. As such, before you consider doing any algorithmically-based searching, I would suggest you manually map out a connection between those three upstairs. Once again, this might be a waste of food for any other character, but your mummy can never have too much access to what functions as a free healing oasis.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>What is a concern however, is finding a good safe place to undertake your slow but otherwise free [[healing]] when you need it. As you also know, few immediate places are better than at the top of those upstairs you’ve established. As such, before you consider doing any algorithmically-based searching, I would suggest you manually map out a connection between those three upstairs. Once again, this might be a waste of food for any other character, but your mummy can never have too much access to what functions as a free healing oasis.</div></td></tr>
</table>Buddy23Leehttp://crawl.chaosforge.org/index.php?title=Buddy23Lee%27s_Mummy_Fighter_guide&diff=19194&oldid=prevBuddy23Lee: /* Triple visitation File*/ +"bit"2013-09-09T21:25:23Z<p><span dir="auto"><span class="autocomment">Triple visitation File: </span> +"bit"</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:25, 9 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27" >Line 27:</td>
<td colspan="2" class="diff-lineno">Line 27:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Escaping from (and avoiding) trouble#Triple_visitation|Triple visitation]] means not only finding all three [[Stairs|downstairs]], as most do, but using all three to separately journey down and take a peak around before fully engaging the new level. This isn’t always a practical strategy for other characters, primarily when they are facing a tough food shortage. Obviously, your mummy is impervious to this plight, and should make a general habit of this tactic. Individual and weak enemies can certainly be brought back upstairs and finished off under controlled conditions.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Escaping from (and avoiding) trouble#Triple_visitation|Triple visitation]] means not only finding all three [[Stairs|downstairs]], as most do, but using all three to separately journey down and take a peak around before fully engaging the new level. This isn’t always a practical strategy for other characters, primarily when they are facing a tough food shortage. Obviously, your mummy is impervious to this plight, and should make a general habit of this tactic. Individual and weak enemies can certainly be brought back upstairs and finished off under controlled conditions.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Getting comfortable with this tactic makes portals and branch beginnings feel a more harrowing than they normally would, as you’ll obviously have only one entry point.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Getting comfortable with this tactic makes portals and branch beginnings feel a <ins class="diffchange diffchange-inline">bit </ins>more harrowing than they normally would, as you’ll obviously have only one entry point.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Noise can be your friend===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Noise can be your friend===</div></td></tr>
</table>Buddy23Lee