Difference between revisions of "Burning bush"

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|flags=<br>{{Stationary flag}}<br>{{Sense invisible flag}}
 
|flags=<br>{{Stationary flag}}<br>{{Sense invisible flag}}
 
|resistances={{Poison resistance}}, {{Fire resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
 
|resistances={{Poison resistance}}, {{Fire resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
|vulnerabilities=none
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|vulnerabilities=None
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
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==Useful Info==
 
==Useful Info==
'''Burning bushes''' are stationary plants that are perpetually on [[fire]], spitting flames at any target that comes near. They can see invisible targets and aggressively defend their territory. Fortunately, they are only found as summoned allies in [[Zot Defense]] or as monsters in the [[Dungeon Sprint]] map "Fedhas' Mad Dash," so most players will never need to encounter them.
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'''Burning bushes''' are stationary plants that are perpetually on [[fire]], spitting flames at any target that comes near. They can see invisible targets and aggressively defend their territory. Fortunately, they are usually only found as summoned allies in [[Zot Defense]] or as monsters in the [[Dungeon Sprint]] map "Fedhas' Mad Dash," so most players will never need to encounter them. Certain rare vaults in [[the Realm of Zot]] may contain them, however, usually along with [[lightning spire]]s and significantly more dangerous [[oklob plant]]s.
  
 
Spell: [[Throw Flame]] (3d7)
 
Spell: [[Throw Flame]] (3d7)
  
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 07:00, 5 February 2013

burning bush PBurning bush.png
HP 30 - 58
HD 8
XP 313
Speed 0
AC 10
EV 0
Will Immune



Resistances rPois+, rF+, rN+, rTorm
Vulnerabilities None
Habitat land
Intelligence Plant
Uses Uses nothing
Holiness Plant
Size Small
Type plant, plant
Flags
Stationary
Sense invisible
A mass of blackened twigs wreathed in orange flames. The walls and floor surrounding it are covered in scorch marks.

Useful Info

Burning bushes are stationary plants that are perpetually on fire, spitting flames at any target that comes near. They can see invisible targets and aggressively defend their territory. Fortunately, they are usually only found as summoned allies in Zot Defense or as monsters in the Dungeon Sprint map "Fedhas' Mad Dash," so most players will never need to encounter them. Certain rare vaults in the Realm of Zot may contain them, however, usually along with lightning spires and significantly more dangerous oklob plants.

Spell: Throw Flame (3d7)

Tips & Tricks