Difference between revisions of "Centaur"

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''This page is about the player [[species]]. For the monster, see [[Centaur (monster)]]. For a list of all monstrous centaurs, see [[List of centaurs]].''
 
''This page is about the player [[species]]. For the monster, see [[Centaur (monster)]]. For a list of all monstrous centaurs, see [[List of centaurs]].''
 
{{flavour|The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting.
 
{{flavour|The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting.
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*Centaurs require less skill to use [[shields]] effectively than other [[Size#medium|medium-sized]] races.
 
*Centaurs require less skill to use [[shields]] effectively than other [[Size#medium|medium-sized]] races.
  
Centaurs have a base [[Strength]] of 10, [[Intelligence]] of 7 and [[Dexterity]] of 4 (before [[Background]] modifiers).
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Centaurs have a base [[Strength]] of 10, [[Intelligence]] of 7 and [[Dexterity]] of 4 (before [[background]] modifiers).
  
 
==Preferred Backgrounds==
 
==Preferred Backgrounds==
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==Starting Skills and Equipment==
 
==Starting Skills and Equipment==
Centaurs start with the skills and equipment listed for their background, with the following exceptions.
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Centaurs start with the skills and equipment listed for their background.
*Centaurs start with an extra [[bread ration]].
 
  
 
==Difficulty of Play==
 
==Difficulty of Play==
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Despite poor defensive aptitudes and some of the worst [[Stealth]] modifiers in the game, Centaurs' excellent [[movement]] speed and good [[HP]] makes them a very powerful and forgiving species. Centaurs can [[kite]] the vast majority of enemies in relative safety, via clever use of ranged combat, polearms, or spells. Fast movement also gives Centaurs the ability to disengage from many foes at will, choose terrain that is to their advantage, maintain greater control over position in relation to enemies, and avoid being surrounded. Only the [[Spriggan]] is faster — but far less robust — than the Centaur.  
 
Despite poor defensive aptitudes and some of the worst [[Stealth]] modifiers in the game, Centaurs' excellent [[movement]] speed and good [[HP]] makes them a very powerful and forgiving species. Centaurs can [[kite]] the vast majority of enemies in relative safety, via clever use of ranged combat, polearms, or spells. Fast movement also gives Centaurs the ability to disengage from many foes at will, choose terrain that is to their advantage, maintain greater control over position in relation to enemies, and avoid being surrounded. Only the [[Spriggan]] is faster — but far less robust — than the Centaur.  
  
The Centaur's Deformed mutation causes them to receive only half the base armour rating of their body armour, rounded down. This may seem to be a very significant handicap, but it has no impact on AC gains from armour [[scroll of enchant armour|enchantment]] levels or from the [[Armour skill]] (which is calculated using the armour's full AC value), and a Centaur's innate +3 AC helps balance it out even before those modifiers come into play. Centaurs only experience actual numerical penalties when wearing heavy or super-heavy armour, and when wearing light armours, Centaurs actually wind up with better AC than standard races do. Finally, note that Centaurs can wear centaur bardings instead of boots, providing significantly better AC (although bardings are also less common than boots).
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The Centaur's Deformed mutation causes them to receive only half the base armour rating of their body armour, rounded down. This may seem to be a very significant handicap, but it has no impact on AC gains from armour [[scroll of enchant armour|enchantment]] levels or from the [[Armour skill]] (which is calculated using the armour's full AC value), and a Centaur's innate +3 AC helps balance it out even before those modifiers come into play. Centaurs only experience actual numerical penalties when wearing heavy or super-heavy armour, and when wearing light armours, Centaurs actually wind up with better AC than standard races do. Finally, note that Centaurs can wear centaur bardings instead of boots, providing significantly better AC (although bardings are also much less common than boots).
  
 
{{species_aptitudes|Centaur}}
 
{{species_aptitudes|Centaur}}
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==History==
 
==History==
Prior to [[0.15]], centaurs were [[Herbivorous]], gaining more nutrition from vegetarian foods and less from meat-based foods. They also had [[Fast Metabolism]] 1, causing them to [[hunger]] more quickly.
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*Playable centaurs will be removed in [[0.26]].
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*Prior to [[0.15]], centaurs were [[Herbivorous]], gaining more nutrition from vegetarian foods and less from meat-based foods. They also had [[Fast Metabolism]] 1, causing them to [[hunger]] more quickly. As a result, they started with one more [[bread ration]] than most species.
  
 
{{species}}
 
{{species}}
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[[Category:Crystal Ball Articles]]

Revision as of 07:05, 11 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

This page is about the player species. For the monster, see Centaur (monster). For a list of all monstrous centaurs, see List of centaurs.

The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting.

Centaurs can move very quickly on their four legs, and are excellent with bows and other missile weapons; they are also reasonable at fighting in general while being slow learners at specific weapon skills. They advance quite slowly in experience levels and are rather sub-par at using magic. Like Nagas, they receive reduced protection from the body armour they wear.

Innate Abilities

  • Tough Skin 3: Centaurs have extremely tough skin (AC +3).
  • Fast 2: Centaurs cover ground very quickly during movement.
  • Deformed: A Centaur's equine body fits poorly into armour.
  • Hooves 3: Centaurs have hooves in place of feet, which give -20 Stealth while not flying. They cannot wear boots, but gain an auxiliary melee attack.
  • Centaurs may equip centaur barding.
  • Centaurs are large enough to attack normally while standing in shallow water (though they still move slowly through it).
  • Centaurs require less skill to use shields effectively than other medium-sized races.

Centaurs have a base Strength of 10, Intelligence of 7 and Dexterity of 4 (before background modifiers).

Preferred Backgrounds

Level Bonuses

Starting Skills and Equipment

Centaurs start with the skills and equipment listed for their background.

Difficulty of Play

SimpleIntermediateAdvanced

Despite poor defensive aptitudes and some of the worst Stealth modifiers in the game, Centaurs' excellent movement speed and good HP makes them a very powerful and forgiving species. Centaurs can kite the vast majority of enemies in relative safety, via clever use of ranged combat, polearms, or spells. Fast movement also gives Centaurs the ability to disengage from many foes at will, choose terrain that is to their advantage, maintain greater control over position in relation to enemies, and avoid being surrounded. Only the Spriggan is faster — but far less robust — than the Centaur.

The Centaur's Deformed mutation causes them to receive only half the base armour rating of their body armour, rounded down. This may seem to be a very significant handicap, but it has no impact on AC gains from armour enchantment levels or from the Armour skill (which is calculated using the armour's full AC value), and a Centaur's innate +3 AC helps balance it out even before those modifiers come into play. Centaurs only experience actual numerical penalties when wearing heavy or super-heavy armour, and when wearing light armours, Centaurs actually wind up with better AC than standard races do. Finally, note that Centaurs can wear centaur bardings instead of boots, providing significantly better AC (although bardings are also much less common than boots).

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 0 Armour -3 Spellcasting -3
Dodging -3
Maces & Flails -1 Shields -3 Conjurations -1
Axes -1 Stealth -4 Hexes -1
Polearms -1 Summonings -1
Staves -1 Invocations 1 Necromancy -1
Unarmed Combat 0 Evocations -1 Translocations -1
Throwing 1 Shapeshifting N/A Alchemy N/A
Fire Magic -1
Short Blades -1 Ice Magic -1
Long Blades -1 Air Magic -1
Ranged Weapons N/A Experience -1 Earth Magic -1

Trivia

Centaurs are originally creatures from Greek mythology.

History

  • Playable centaurs will be removed in 0.26.
  • Prior to 0.15, centaurs were Herbivorous, gaining more nutrition from vegetarian foods and less from meat-based foods. They also had Fast Metabolism 1, causing them to hunger more quickly. As a result, they started with one more bread ration than most species.
Species
Simple Hill OrcMinotaurMerfolkGargoyleDraconianTrollDeep ElfArmataurGnoll
Intermediate HumanKoboldDemonspawnDjinniSprigganGhoulTenguOniBarachi
Advanced Vine StalkerVampireDemigodFormicidNagaOctopodeFelidMummy