Difference between revisions of "Channeling"

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'''Channel energy''' is an [[ability]] that allows worshipers of [[Sif Muna]] to restore [[MP]], though at a significant [[food]] cost (100+2d100/2-1 food). You gain this ability at * [[piety]].
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{{version019}}
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'''Channel magic''' is an [[ability]] that allows worshipers of [[Sif Muna]] to restore [[MP]] much more quickly. You gain this ability at *** [[piety]].
  
The ability's success rate starts at 60% and increases by 1% for each of your levels of [[Invocations]] and points of [[intelligence]]. The amount of MP recovered is a random number between 1 and ((Invocations/4)+2); you'll only gain 1 or 2 MP per use with no Invocations skill, while an Invocations skill of 24 will net you between 1 and 8 MP. Note: The division Invocations/4 is done using the function ''div_rand_round'' which randomly adds one if the remainder is not zero.
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The ability's success rate starts at 60%, increased by 4% for each of your levels of [[Invocations]] and additionally by (piety/25)%. The amount of MP recovered is from 3-5 per turn for 4 + random2avg(2 * Invocations / 3) turns.  This is roughly equal to 4 to 4 + .66 * Invocations skill.
  
Evoking a [[staff of channeling]] allows you to channel energy in a similar manner, recovering 1 to 3 MP at a cost of 50 [[food]] per use. Its success rate equals ([[Evocations]]+11) × 2.5% (Minimum: 27.5% with 0 Evocations, Max: 95% with 27 Evocations). Although this is a slower rate of recovery, the food cost is drastically lower, making it a much more efficient method outside of emergencies.
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==History==
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Prior to [[0.19]], Channel Magic was not based on a duration. With each use, it recovered a small amount of MP, depending on Invocations skill, and cost hunger but no piety.  It was also referred to as Channel energy.
  
 
[[Category:Abilities]] [[Category:Religion]] [[Category:Invocations]]
 
[[Category:Abilities]] [[Category:Religion]] [[Category:Invocations]]

Revision as of 00:01, 25 April 2017

Version 0.19: This article may not be up to date for the latest stable release of Crawl.

Channel magic is an ability that allows worshipers of Sif Muna to restore MP much more quickly. You gain this ability at *** piety.

The ability's success rate starts at 60%, increased by 4% for each of your levels of Invocations and additionally by (piety/25)%. The amount of MP recovered is from 3-5 per turn for 4 + random2avg(2 * Invocations / 3) turns. This is roughly equal to 4 to 4 + .66 * Invocations skill.

History

Prior to 0.19, Channel Magic was not based on a duration. With each use, it recovered a small amount of MP, depending on Invocations skill, and cost hunger but no piety. It was also referred to as Channel energy.