Difference between revisions of "Cigotuvi's Embrace"

From CrawlWiki
Jump to: navigation, search
m
Line 19: Line 19:
 
Unlike other defensive spells such as [[Ozocubu's Armour]] or [[Stoneskin]], Cigotuvi's Embrace does not fade away all at once; instead, it will decompose over time, and each attack you receive may knock loose some of the material from your barrier, reducing your defenses bit by bit.
 
Unlike other defensive spells such as [[Ozocubu's Armour]] or [[Stoneskin]], Cigotuvi's Embrace does not fade away all at once; instead, it will decompose over time, and each attack you receive may knock loose some of the material from your barrier, reducing your defenses bit by bit.
  
Cigotuvi's Embrace cannot be cast in conjunction with [[Ozocubu's Armour]], [[Ice Form]], [[Stoneskin]], or [[Statue Form]]. The SH it grants makes it more effective than its counterparts in some areas, but offers little advantage in others. It can only be cast when in the presence of many corpses, usually provides less AC than its counterparts, and requires very high spell power in order for its advantages to last very long. Coupled with its significantly higher spell level, this makes the spell a generally inferior choice, suitable only for characters who intend to ''only'' train Necromancy and who aren't planning to use those corpses for [[Animate Dead|offensive purposes]].
+
Cigotuvi's Embrace cannot be cast in conjunction with [[Ozocubu's Armour]], [[Ice Form]], [[Stoneskin]], or [[Statue Form]].
 +
 
 +
==Strategy==
 +
Cigotuvi's Embrace is, in most cases, the least appealing of the defensive stat boosting spells. The SH it grants makes it more effective than its counterparts in some areas, but offers little advantage in others. It can only be cast when in the presence of many corpses, usually provides less AC than its counterparts, and requires very high spell power in order for its advantages to last very long. Coupled with its significantly higher spell level, this makes the spell a generally inferior choice, suitable only for characters who intend to ''only'' train Necromancy and who aren't planning to use those corpses for [[Animate Dead|offensive purposes]].
 +
 
 +
However, worshipers of [[Kikubaaqudgha]] can couple it with the Receive Corpses ability to generate massive piles of the dead, which can instantly be converted into phenomenally high AC and SH stats. This will burn through a significant amount of piety, but can easily create AC scores of 100+ (or [http://dobrazupa.org/morgue/Happylisk/morgue-Happylisk-20150322-153903.txt higher] in extreme cases). Even so, it is not a spell widely considered worth bothering with.  
  
 
==Monster Version==
 
==Monster Version==

Revision as of 15:41, 18 April 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Cigotuvi's embrace.png Cigotuvi's Embrace
Level 5
School1 Necromancy
Source(s)
  • ?
Casting noise 4
Spell noise 0
This spell violently mutilates all nearby corpses, wrapping them around the caster to serve as both armour and shield. As it takes hits, the carrion will gradually fall away, faster and faster as more is piled on, though increased spellpower will tighten its grasp on the caster's body. It cannot grip ice or stone; only that which lives, or once lived.

Cigotuvi's Embrace is a level 5 Necromancy spell which destroys all corpses and skeletons in your line of sight, taking the flesh and bone and wrapping it around you to provide a boost to AC and SH. Corpses destroyed in this way grant 0.67 points of defense each, while skeletons provide 0.34 with the total rounded down.

Unlike other defensive spells such as Ozocubu's Armour or Stoneskin, Cigotuvi's Embrace does not fade away all at once; instead, it will decompose over time, and each attack you receive may knock loose some of the material from your barrier, reducing your defenses bit by bit.

Cigotuvi's Embrace cannot be cast in conjunction with Ozocubu's Armour, Ice Form, Stoneskin, or Statue Form.

Strategy

Cigotuvi's Embrace is, in most cases, the least appealing of the defensive stat boosting spells. The SH it grants makes it more effective than its counterparts in some areas, but offers little advantage in others. It can only be cast when in the presence of many corpses, usually provides less AC than its counterparts, and requires very high spell power in order for its advantages to last very long. Coupled with its significantly higher spell level, this makes the spell a generally inferior choice, suitable only for characters who intend to only train Necromancy and who aren't planning to use those corpses for offensive purposes.

However, worshipers of Kikubaaqudgha can couple it with the Receive Corpses ability to generate massive piles of the dead, which can instantly be converted into phenomenally high AC and SH stats. This will burn through a significant amount of piety, but can easily create AC scores of 100+ (or higher in extreme cases). Even so, it is not a spell widely considered worth bothering with.

Monster Version

The monster version of this spell is significantly more effective and ignores the number of corpses used, granting 6 + (HD/3) AC and SH. Any monster that knows this spell generates with it active. Each time you strike the caster or have your attack blocked by the caster, there is a 25% chance of the barrier decomposing.

The following monster can cast Cigotuvi's Embrace:

4 Hellwing.png Hellwing

History

Cigotuvi's Embrace was added in 0.16, replacing Twisted Resurrection.