Difference between revisions of "Claws"

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(Clarified effect of further ranks on bleeding)
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|1||Bonus [[unarmed]] damage and [[auxiliary]] claw attack. May cause [[bleeding]]. Negated by [[gloves]].||You have sharp fingernails.
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|1||Bonus [[unarmed]] damage and [[auxiliary]] claw attack. May cause [[bleeding]]. Negated by [[gloves]].||You have sharp fingernails.
 
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|2||Improved [[unarmed]] damage and [[auxiliary]] claw attack. May cause [[bleeding]]. Negated by [[gloves]].||You have very sharp fingernails.
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|2||Improved [[unarmed]] damage and [[auxiliary]] claw attack. Improved rate of [[bleeding]]. Negated by [[gloves]].||You have very sharp fingernails.
 
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|3||Superior [[unarmed]] damage and [[auxiliary]] claw attack. May cause [[bleeding]]. Prohibits [[gloves]].||You have claws for hands.
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|3||Superior [[unarmed]] damage and [[auxiliary]] claw attack. Best rate of [[bleeding]]. Prohibits [[gloves]].||You have claws for hands.
 
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Revision as of 22:01, 21 February 2014

Rank Effect Flavor
1 Bonus unarmed damage and auxiliary claw attack. May cause bleeding. Negated by gloves. You have sharp fingernails.
2 Improved unarmed damage and auxiliary claw attack. Improved rate of bleeding. Negated by gloves. You have very sharp fingernails.
3 Superior unarmed damage and auxiliary claw attack. Best rate of bleeding. Prohibits gloves. You have claws for hands.

Species notes: Ghouls and felids start with rank 1, and trolls start with rank 3. Octopodes cannot gain claws.

Good mutation, Demonspawn mutation