Difference between revisions of "Cold blooded"

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(Very few cold-based attacks trigger the slow enchantment.)
 
 
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'''Cold blooded''' creatures are sometimes [[slow]]ed when hit by some [[cold]]-based attacks. This effect has a 50% chance of happening only with the following attacks: melee attack with a weapon of [[freezing]] or casting the [[Ozocubu's Refrigeration]] or [[Freeze]] spells. They are also more susceptible to the effect of [[Metabolic Englaciation]] (the duration is doubled).
 
  
==See also==
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Creatures with the '''cold blooded''' [[blood temperature]] are unique only in that they are particularly vulnerable to certain [[cold]]-based attacks. They have a 50% chance of being [[slow]]ed when they are damaged by any of the following cold sources:
*[[:Category:Cold-blooded]]
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*[[Freezing]]-[[brand]]ed melee attacks
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*[[Freeze]]
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*standing next to walls that have been affected by [[Frozen Ramparts]]
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*[[Ozocubu's Refrigeration]]
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*[[Freezing Cloud]]
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They are also more strongly affected by [[Metabolic Englaciation]], remaining slowed for twice as long.
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Notably, [[Hydra]]s are cold-blooded monsters. As a melee character, if you don't have a slicing flaming weapon to deal with them, another good strategy is using a non-slicing cold weapon to slow them. Other early game examples include [[list of reptiles and amphibians|the various snakes, lizards, and frogs]].
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The [[list of draconians|draconians]] that populate the Realm of [[Zot]] are also cold-blooded. This can mean that the [[freezing]] brand is sometimes preferable to the [[flaming]] brand in the late game. This also includes player [[draconian]]s -- until you find a source of [[cold resistance]] (or develop white scales), you will be equally susceptible to cold.
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For a full list of cold-blooded monsters, see [[:Category:Cold-blooded]].
  
 
[[Category:Cold-blooded]]
 
[[Category:Cold-blooded]]

Latest revision as of 03:46, 3 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

Creatures with the cold blooded blood temperature are unique only in that they are particularly vulnerable to certain cold-based attacks. They have a 50% chance of being slowed when they are damaged by any of the following cold sources:

They are also more strongly affected by Metabolic Englaciation, remaining slowed for twice as long.

Notably, Hydras are cold-blooded monsters. As a melee character, if you don't have a slicing flaming weapon to deal with them, another good strategy is using a non-slicing cold weapon to slow them. Other early game examples include the various snakes, lizards, and frogs.

The draconians that populate the Realm of Zot are also cold-blooded. This can mean that the freezing brand is sometimes preferable to the flaming brand in the late game. This also includes player draconians -- until you find a source of cold resistance (or develop white scales), you will be equally susceptible to cold.

For a full list of cold-blooded monsters, see Category:Cold-blooded.