Difference between revisions of "Corona"

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'''Corona''' is a [[status effect]] and monster-only [[Hexes]] spell which causes the target to glow with an aura of light.
  
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==Effect==
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For the duration of the spell, the target gains the Corona status. They will be easier to hit (attackers gain a [[to-hit]] bonus of <code>1d8 + 1</code>). The light also prevents you from becoming [[invisible]], outlining your silhouette with light. The spell must have line of fire to the target to cast, and it must overcome the target's [[willpower]] to take hold.
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{{monsters with spell}}
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A couple of player effects may cause the Corona status, like [[Ru]]'s Aura of Power and a [[piece from Xom's chessboard]].
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==History==
 
{{spell
 
{{spell
 
|name=Corona
 
|name=Corona
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|spellnoise=0
 
|spellnoise=0
 
}}
 
}}
 
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*Prior to [[0.28]], Corona was a player castable level 1 Hexes spell. [[Enchanter]]s and [[Arcane Marksmen]] had started with Corona memorized.
{{Flavour|This spell causes a halo of glowing light to surround and effectively outline a creature. This glow offsets the dark, musty atmosphere of the dungeon, and thereby makes the affected creature appreciably easier to hit.}}
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*Prior to [[0.13]], a target affected by Corona could cancel this effect by going [[invisible]].
 
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*In [[0.10]] Corona received a power boost (+50% to spellpower).
'''Corona''' is a level 1 [[Hexes]] spell which causes the target to glow with an aura of light. For the duration of the spell, the target will be easier to hit (you gain a [[to-hit]] bonus of 1d8+1). Multiple castings don't stack. A creature under the effect of Corona is described as 'softly glowing.' You must have line of effect to your target to cast this, and it must overcome the target's [[magic resistance]] to take hold.
 
 
 
This spell also allows you to see [[invisible]] creatures, outlining their silhouette with light. After determining which tile the enemy is in, use "Z" to target a monster you can't see. However, this is strictly a cure, not a preventative; becoming invisible also removes Corona's effect.
 
 
 
[[Enchanter]]s and [[Arcane Marksmen]] start with this spell memorized.
 
 
 
==History==
 
In [[0.13]], [[invisibility]] won't be able to cancel corona.
 
 
 
In [[0.10]] Corona received a power boost (+50% to spellpower).
 
 
 
[[Category:Crystal Ball Articles]]
 

Revision as of 15:52, 20 October 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

Corona is a status effect and monster-only Hexes spell which causes the target to glow with an aura of light.

Effect

For the duration of the spell, the target gains the Corona status. They will be easier to hit (attackers gain a to-hit bonus of 1d8 + 1). The light also prevents you from becoming invisible, outlining your silhouette with light. The spell must have line of fire to the target to cast, and it must overcome the target's willpower to take hold.

The following enemies cast Corona:

A couple of player effects may cause the Corona status, like Ru's Aura of Power and a piece from Xom's chessboard.

History

Corona.png Corona
Level 1
School1 Hexes
Source(s)
Casting noise 1
Spell noise 0
  • Prior to 0.28, Corona was a player castable level 1 Hexes spell. Enchanters and Arcane Marksmen had started with Corona memorized.
  • Prior to 0.13, a target affected by Corona could cancel this effect by going invisible.
  • In 0.10 Corona received a power boost (+50% to spellpower).