Difference between revisions of "Corpse"

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'''Corpses''' are the deceased remains of [[monster]]s, and may be left behind (50% chance, or 100% in certain [[vault]]s) when you kill them. Like [[skeleton]]s, these items cannot be picked up. Once created, they eventually decompose, becoming a skeleton, which then rots away even later. Corpses have a variety of uses, depending on your [[species]], [[religion]], and set of spells.
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'''Corpses''' are the deceased remains of [[monster]]s, and may be left behind (50% chance<ref>{{source ref|0.28.0|mon-death.cc|553}}</ref>, or 100% in certain [[vault]]s) when you kill them. Like [[skeleton]]s, these items cannot be picked up. Once created, they eventually decompose, becoming a skeleton, which then rots away even later. Corpses have a variety of uses, depending on your [[species]], [[religion]], and set of spells.
  
 
==Uses==
 
==Uses==
*Corpses can be butchered (command '''c''') into edible [[chunk]]s of raw flesh. This process takes 5 turns, during which time enemies may attack you, though you'll be asked if you want to stop butchering when an enemy is spotted. Any butchering progress you made toward the 5 turns before your cancellation will remain. Characters do not need any specialized equipment for this, as they are assumed to carry a boot knife for this purpose. You will only be unable to butcher a corpse when in [[Fungus Form]] or [[Wisp Form]].
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*Corpses and skeletons can be reanimated into [[undead]] servants through [[Necromancy]]. Various other necromantic spells also use corpses as raw material, such as [[Corpse Rot]] or [[Simulacrum]]. Notably, the spell [[Animate Skeleton]] works on corpses old enough to be aged as skeletons.
**[[Vampire]]s can instead "'''e'''at" (that is, drain) corpses without needing to butcher them first.
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*Followers of [[Beogh]] can resurrect their allies.
**Butchered (or drained) corpses may leave behind skeletons.
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*Certain enemies may drop items if they leave behind a corpse, first (therefore, displayed chances are effectively halved):
**Butchering the corpses of [[list of trolls|trolls]] and [[list of dragons|dragons]] may also leave behind hides (66% chance), which can be [[scroll of enchant armour|enchanted]] into powerful body armour.
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**Slain [[list of dragons|dragons]] may leave behind scales (66% chance<ref>{{source ref|0.28.0|mon-death.cc|512}}</ref>), which can be worn as [[List of dragons#Dragon Armour|powerful body armour]]. Dragon corpses are immune to most types of corpse-destroying behavior, like the [[wand of mindburst]].
*Followers of [[Fedhas Madash]] may '''p'''ray to sprout toadstools from all corpses in their [[line of sight]] (leaving behind [[skeleton]]s), which grants piety for "contributing to the ecosystem". Advanced Fedhas worshipers can upgrade these toadstools into useful servants. They may also use the corpses to create [[giant spore]]s.
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**Similarly, killing [[list of trolls|trolls]] may leave behind (66% chance) a [[troll leather armour]].
*Corpses and skeletons can be reanimated into [[undead]] servants through [[Necromancy]] or the invocations of [[Yredelemnul]]. Various other necromantic spells also use corpses as raw material. Notably, the spell [[Animate Skeleton]] not only works on whole corpses (if they're a species with a skeleton), but leaves the meat behind.
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**Slain [[eleionoma]]e and [[fenstrider witch]]es leave [[wands]] (100% chance<ref>{{source ref|0.28.0|mon-death.cc|515}}</ref>).
  
Unlike treasure, corpses are never generated randomly on the [[Dungeon]] floor. Thus, finding a corpse that you didn't kill may indicate the presence of a [[trap]] or certain vaults. The corpse of any [[unique monster]] you kill will retain the name. Butchering it will only create generic chunks, but any hides produced will retain the name of the unique. These named hides will not have any special powers, however.
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Unlike treasure, corpses are never generated randomly on the [[Dungeon]] floor, unless they are a part of a [[vault]]. Also, the corpse of any [[unique monster]] you kill will retain its name.
 
 
==Types of Meat==
 
Butchery is the most common use for corpses, but not all creatures are equally edible to every species. For example, [[troll]]s and [[kobold]]s enjoy meat enough that they can eat raw flesh until they're completely stuffed, while [[spriggan]]s can't consume flesh at all. Furthermore, not all monsters leave clean meat. Some produce chunks that are poisonous, mutagenic, or so vile that they are only fit for ghouls.
 
 
 
The "Meat" rating on a monster's page indicates what kind of corpse it leaves:
 
 
 
*'''No Corpse''': The monster leaves no corpse (e.g., [[giant spore]]s, [[zombie]]s, summoned beings)
 
*'''Clean''': These chunks can be eaten without risk (e.g., most animals)
 
*'''Poisonous''': These chunks cannot be eaten without poison resistance (e.g., [[kobold (monster)|kobolds]], many [[list of insects|insects]])
 
*'''Rot-inducing''' (formerly "HCL/Hydrochloric acid"): These chunks can only be eaten by [[ghoul]]s.
 
*'''Mutagenic''': These chunks will cause random [[mutation]]s (or bad mutations if the corpse/chunks are rotten) (e.g., [[ugly thing]]s, [[giant orange brain]]s)
 
 
 
Luckily, a corpse's (or chunk's) description will always describe what type of meat it is. Furthermore, they are color coded as described on the [[Food]] page.
 
  
 
==History==
 
==History==
Prior to [[0.16]], corpses would become rotten after some time had passed, but before they decayed into skeletons. These corpses would only produce rotten [[chunk]]s, suitable only for [[saprovore]]s and [[ghoul]]s.
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*Prior to [[0.28]], slain eleionomae and fenstrider witches didn't leave wands.
 
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*Prior to [[0.26]], you could but''''c''''her corpses for [[comestible|food]].
Prior to [[0.15]], players were able to pick up and transport corpses. Also, contaminated and contaminated + poisonous corpses existed; these were somewhat edible, but provided less nutrition than clean chunks. See below for further contaminated chunk details.
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*Prior to [[0.25]], [[vampire]]s could either immediately "'''e'''at" corpses, draining the blood out of them, or "but'''c'''her" them, bottling their blood to save for later.
 
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*Prior to [[0.24]], [[Fedhas Madash]] appreciated allowing corpses to decay and allowed its followers to grow [[toadstool]]s and [[ballistomycete spore]]s from them.
Prior to [[0.14]], players could not butcher corpses while in [[Spider Form]], [[Pig Form]], or [[Porcupine Form]].
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*Prior to [[0.23]], butchering a corpse did not always leave a skeleton.
 
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*Prior to [[0.19]], butchering dragon or troll corpses sometimes left behind hides, which could then be turned into proper armour with a [[scroll of enchant armor]].
Prior to [[0.13]], eating contaminated chunks could cause [[nausea]] or [[sickness]] in non-ghouls.
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*Prior to [[0.17]], followers of [[Lugonu]] or [[Trog]] could sacrifice corpses for piety.
 
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*Prior to [[0.16]], corpses would become rotten after some time had passed, but before they decayed into skeletons. Also, followers of [[Okawaru]] or [[Makhleb]] could sacrifice corpses for piety by '''p'''raying over a fresh corpse.
Prior to [[0.12]], the player character was unable to butcher [[corpse]]s while wielding cursed blunt weapons. Corpses also sprouted [[toadstool]]s even when the player was not a worshiper of [[Fedhas]].
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*Prior to [[0.15]], players were able to pick up and transport corpses. In addition, players in [[Wisp Form]] or [[Fungus Form]] could not butcher corpses. Also, contaminated and contaminated + poisonous corpses existed.
 
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*Prior to [[0.14]], players could not butcher corpses while in [[Spider Form]], [[Pig Form]], or [[Porcupine Form]].
The presumed boot knife for butchering was added in [[0.9]]. In earlier versions, you needed to carry an edged weapon to butcher.
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*Prior to [[0.12]], the player character was unable to butcher [[corpse]]s while wielding cursed blunt weapons. Corpses also sprouted [[toadstool]]s even when the player was not a worshiper of [[Fedhas]].
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*The presumed boot knife for butchering was added in [[0.9]]. In earlier versions, you needed to carry an edged weapon to butcher.
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*Contaminated + poisonous corpses were added in [[0.8]].
  
Contaminated+Poisonous corpses were added in [[0.8]].
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==References==
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<references />
  
[[Category:Item]]
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[[Category:Items]]
 
[[Category:Hunger]]
 
[[Category:Hunger]]

Revision as of 12:52, 7 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Corpses are the deceased remains of monsters, and may be left behind (50% chance[1], or 100% in certain vaults) when you kill them. Like skeletons, these items cannot be picked up. Once created, they eventually decompose, becoming a skeleton, which then rots away even later. Corpses have a variety of uses, depending on your species, religion, and set of spells.

Uses

Unlike treasure, corpses are never generated randomly on the Dungeon floor, unless they are a part of a vault. Also, the corpse of any unique monster you kill will retain its name.

History

  • Prior to 0.28, slain eleionomae and fenstrider witches didn't leave wands.
  • Prior to 0.26, you could but'c'her corpses for food.
  • Prior to 0.25, vampires could either immediately "eat" corpses, draining the blood out of them, or "butcher" them, bottling their blood to save for later.
  • Prior to 0.24, Fedhas Madash appreciated allowing corpses to decay and allowed its followers to grow toadstools and ballistomycete spores from them.
  • Prior to 0.23, butchering a corpse did not always leave a skeleton.
  • Prior to 0.19, butchering dragon or troll corpses sometimes left behind hides, which could then be turned into proper armour with a scroll of enchant armor.
  • Prior to 0.17, followers of Lugonu or Trog could sacrifice corpses for piety.
  • Prior to 0.16, corpses would become rotten after some time had passed, but before they decayed into skeletons. Also, followers of Okawaru or Makhleb could sacrifice corpses for piety by praying over a fresh corpse.
  • Prior to 0.15, players were able to pick up and transport corpses. In addition, players in Wisp Form or Fungus Form could not butcher corpses. Also, contaminated and contaminated + poisonous corpses existed.
  • Prior to 0.14, players could not butcher corpses while in Spider Form, Pig Form, or Porcupine Form.
  • Prior to 0.12, the player character was unable to butcher corpses while wielding cursed blunt weapons. Corpses also sprouted toadstools even when the player was not a worshiper of Fedhas.
  • The presumed boot knife for butchering was added in 0.9. In earlier versions, you needed to carry an edged weapon to butcher.
  • Contaminated + poisonous corpses were added in 0.8.

References