Difference between revisions of "Crawl Wiki"

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|This is a community-edited encyclopedia for the open source [http://en.wikipedia.org/wiki/Roguelike roguelike] game [[Dungeon Crawl]], focusing on the actively developed Stone Soup branch.
 
|This is a community-edited encyclopedia for the open source [http://en.wikipedia.org/wiki/Roguelike roguelike] game [[Dungeon Crawl]], focusing on the actively developed Stone Soup branch.
  
Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of [http://crawl.develz.org/other/manual.html#n-philosophy-pas-de-faq design philosophies] makes it much friendlier (and generally fairer) to the player - Deaths are a learning experience instead of an exercise in frustration. Crawl also sports a number of systems and mechanics that diverge from more traditional roguelikes. There's less emphasis on character classes (or [[background]]s in Crawl parlance) for one; your character is defined more by their [[skills]], [[species]] and choice of [[God|deity]].
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Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of [http://crawl.develz.org/other/manual.html#n-philosophy-pas-de-faq design philosophies] makes it much friendlier (and generally fairer) to the player - Deaths are a learning experience instead of an exercise in frustration. Crawl also sports a number of systems and mechanics that diverge from more traditional roguelikes. For example, there's less emphasis on character classes (or [[background]]s in Crawl parlance); your character is defined more by their [[skills]], [[species]] and choice of [[God|deity]] than their background.
  
 
While Crawl includes an in-game tutorial and manual in the name of providing something playable without the aid of a guide or wiki, the finer details and nuances are left open to discovery by the player. Since there is so much to find, we need your help to maintain this site. If you find something interesting that's missing, spot an error, or just want to help, please sign up. For those of you who have never added to or edited a wiki before, don't worry! It's not very challenging and there's a very useful [[Help:Contents|help section]] explaining how to get started. Head over to the [[CrawlWiki_talk:Community portal|Community discussion page]] to see what is going on at the moment, or take a look at some of the [[Current projects|projects]] we're working on.
 
While Crawl includes an in-game tutorial and manual in the name of providing something playable without the aid of a guide or wiki, the finer details and nuances are left open to discovery by the player. Since there is so much to find, we need your help to maintain this site. If you find something interesting that's missing, spot an error, or just want to help, please sign up. For those of you who have never added to or edited a wiki before, don't worry! It's not very challenging and there's a very useful [[Help:Contents|help section]] explaining how to get started. Head over to the [[CrawlWiki_talk:Community portal|Community discussion page]] to see what is going on at the moment, or take a look at some of the [[Current projects|projects]] we're working on.

Revision as of 05:26, 2 December 2014

This is a community-edited encyclopedia for the open source roguelike game Dungeon Crawl, focusing on the actively developed Stone Soup branch.

Crawl may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of design philosophies makes it much friendlier (and generally fairer) to the player - Deaths are a learning experience instead of an exercise in frustration. Crawl also sports a number of systems and mechanics that diverge from more traditional roguelikes. For example, there's less emphasis on character classes (or backgrounds in Crawl parlance); your character is defined more by their skills, species and choice of deity than their background.

While Crawl includes an in-game tutorial and manual in the name of providing something playable without the aid of a guide or wiki, the finer details and nuances are left open to discovery by the player. Since there is so much to find, we need your help to maintain this site. If you find something interesting that's missing, spot an error, or just want to help, please sign up. For those of you who have never added to or edited a wiki before, don't worry! It's not very challenging and there's a very useful help section explaining how to get started. Head over to the Community discussion page to see what is going on at the moment, or take a look at some of the projects we're working on.

You may also wish to visit the official homepage of Dungeon Crawl Stone Soup, or go directly to the download of the most recent version.


US Servers

European Servers

Asian Servers

Australian Server

  • CPO - Located in Sydney.


This wiki contains massive spoilers. If you do not wish to have your game experience spoiled, stop reading now!


News

The Crawl Wiki is kept up to date with the latest stable release: 0.15

Character Attributes