Difference between revisions of "Crazy Yiuf"

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==Useful Info==
 
==Useful Info==
'''Crazy Yiuf the Enlightened''' is a deranged [[unique]] [[Gnoll (monster)|gnoll]] who shouts gibberish while murdering trespassers. He always generates wearing a [[cloak]] and wielding a [[chaos]]-[[brand]]ed [[quarterstaff]] which has the potential to be extremely dangerous; he may occasionally generate with a powerful [[wand]] as well. His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through [[tree]]s and occasionally blocked off by [[fungus|fungi]]. His hut is guaranteed to contain at least one [[hammer]], and sometimes several more are strewn about near the entrance.
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'''Crazy Yiuf the Enlightened''' is a deranged [[unique]] [[Gnoll (monster)|gnoll]] who shouts gibberish while murdering trespassers. He always generates wearing a [[cloak]] and wielding a [[chaos]]-[[brand]]ed [[quarterstaff]], which has the potential to be extremely dangerous. He may occasionally generate with a powerful [[wand]] as well.  
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His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through [[tree]]s and occasionally blocked off by [[fungus|fungi]]. His hut is guaranteed to contain at least one [[hammer]], and sometimes several more are strewn about near the entrance.
  
 
==Location==
 
==Location==
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==Tips & Tricks==
 
==Tips & Tricks==
*His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. Definitely try to soften him up at range with whatever you have available.
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*His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. It always carries the risk of [[banishment]], which is much too dangerous for early characters. Definitely try to soften him up at range with whatever you have available.  
 
*Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average [[mace]] in his cottage. If you intend to fight with [[staves]] in the long run, his quarterstaff can be very powerful early on (though it will almost certainly betray you eventually).
 
*Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average [[mace]] in his cottage. If you intend to fight with [[staves]] in the long run, his quarterstaff can be very powerful early on (though it will almost certainly betray you eventually).
 
*If you are a follower of [[Xom]] or you've inflicted [[confusion]] on Yiuf, his dialogue will become... interesting.
 
*If you are a follower of [[Xom]] or you've inflicted [[confusion]] on Yiuf, his dialogue will become... interesting.

Revision as of 21:07, 1 October 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Crazy Yiuf gCrazy Yiuf.png
HP 12-26
HD 3
XP 40
Speed 10
AC 2
EV 9
Will 10
Attack1 9 (hit: plain)


Resistances None
Vulnerabilities Silver
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Medium
Type gnoll, gnoll
Flags Speaks
Warm-blooded
Unique
Male
A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks?

“There was an Old Man with a beard,
Who said, ‘It is just as I feared!
Two Owls and a Hen,
Four Larks and a Wren,
Have all built their nests in my beard!’”
-Edward Lear, _A Book of Nonsense [No. 1]_. 1846.

Useful Info

Crazy Yiuf the Enlightened is a deranged unique gnoll who shouts gibberish while murdering trespassers. He always generates wearing a cloak and wielding a chaos-branded quarterstaff, which has the potential to be extremely dangerous. He may occasionally generate with a powerful wand as well.

His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through trees and occasionally blocked off by fungi. His hut is guaranteed to contain at least one hammer, and sometimes several more are strewn about near the entrance.

Location

Tips & Tricks

  • His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. It always carries the risk of banishment, which is much too dangerous for early characters. Definitely try to soften him up at range with whatever you have available.
  • Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average mace in his cottage. If you intend to fight with staves in the long run, his quarterstaff can be very powerful early on (though it will almost certainly betray you eventually).
  • If you are a follower of Xom or you've inflicted confusion on Yiuf, his dialogue will become... interesting.

History

  • In 0.29, hammers were re-added for the hut (now as a reskined mace).
  • Prior to 0.23, the door to Crazy Yiuf's hut was opaque.
  • In 0.17, hammers in the hut were replaced by maces.
  • In 0.13, hammers were removed from other parts of the game, but not from Yiuf's hut.