Difference between revisions of "Crocodile"

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==Tips & Tricks==
 
==Tips & Tricks==
 
*Certain [[cold]]-based attacks may [[slow]] them, giving mages and light armour users time to soften them up from afar before getting in melee.
 
*Certain [[cold]]-based attacks may [[slow]] them, giving mages and light armour users time to soften them up from afar before getting in melee.
*Don't confuse them with [[alligator]]s. Those [[Swamp]] inhabitants are much deadlier.
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*Just because you can handle a crocodile doesn't mean you can take on an [[alligator]]. Those [[Swamp]] inhabitants are ''much'' deadlier.

Revision as of 20:45, 22 July 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
crocodile tCrocodile.png
HP 17-38
HD 5
XP 106
Speed 10 (swim: 60%)
AC 4
EV 10
Will 20
Attack1 20 (bite: plain)


Resistances rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Large
Type crocodile, crocodile
Flags Submerges
Cold-blooded


A crocodile with great crunching jaws.

Useful Info

Crocodiles are large lizards that bite hard and have enough HP to take a few hits. Although rarely a major threat, don't underestimate them if you're playing a fragile character. They are usually found in the Lair, and certain Sewer maps may also contain one.

Tips & Tricks

  • Certain cold-based attacks may slow them, giving mages and light armour users time to soften them up from afar before getting in melee.
  • Just because you can handle a crocodile doesn't mean you can take on an alligator. Those Swamp inhabitants are much deadlier.