Difference between revisions of "Cursed"

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''This page is about the item effect. For the card, see the article [[Deck of oddities#Curse card|Curse card]].''
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'''Cursed''' equipment cannot be removed once equipped, unless their curse is removed. They are a major reason to [[identify]] items before using them.
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''This page is about the item effect. For the card, see the article [[Curse card]].''
  
Besides the annoyance of being "stuck" with it, cursed equipment is often generated with other negative effects. Cursed [[weapon]]s and [[armour]] are more likely to have enhancement penalties, while several types of cursed [[ring]]s and [[amulet]]s are especially designed to bring annoyance or harm to the wearer.
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Some equipment that you come across will be '''cursed''', rendering it impossible to unequip until you find a way to break the curse. These items will look just like any other item until you equip or identify them, unless you are following [[Ashenzari]]. Depending on the nature of the specific item, this can be a minor irritant or a major hazard. Although useful cursed items appear occasionally, most cursed weapons and armour will have negative enchantment penalties, while cursed jewelry is usually designed to harm the wearer. Because of this, it is wise to careful about equipping unidentified items.  
  
Even the fact that cursed items cannot be removed can cause harm. Wielding a cursed blunt weapon prevents you from butchering [[corpse]]s, increasing the threat of [[hunger|starvation]]. Cursed [[gloves]] also prevent you from changing rings, and cursed [[cloak]]s prevent you from changing your armor.
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Followers of [[Ashenzari]] receive special bonuses for wearing cursed gear, and are given abilities that make it easier to curse your gear and maintain curses.
  
On the other hand, the god [[Ashenzari]] rewards you for wearing cursed items, and can help you keep your items cursed.
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==Detecting Curses==
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Any wieldable or wearable item can be cursed. Items that appear magical (i.e. runed or glowing items) are somewhat more likely to be, but items that appear mundane can also be cursed as well.
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[[Identify]]ing an item will reveal whether it is cursed. If you cannot identify an item, there are three ways to discern the curse status of an item:
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*Witnessing an enemy unequip the item.
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**Witnessing a monster wield a weapon will also reveal its [[brand]], if it has one. Generally speaking, a weapon with a visible brand (i.e. a dagger of venom) will not be cursed, although a generic "runed" or "glowing" weapon in a monster's hand has a chance to be cursed.
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*Equipping it yourself. Make sure to have a scroll of remove curse ready if you do this!
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*Being a follower of [[Ashenzari]].
  
==Detecting curses==
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In all cases, the game will mark the item's cursed or uncursed status, even if it is otherwise unidentified.
Identifying equipment will reveal whether it is cursed. If you cannot identify an item, there are several other ways to discern whether it is cursed:
 
  
*Reading a [[scroll of detect curse]] will reveal the curse status of all equipment you are currently carrying.
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==Uncursing Items==
*Witnessing an enemy unequip the item.
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*The most common method for uncursing items is to read a [[scroll of remove curse]]. This will uncurse all cursed items you are currently wearing, but has no effect on unequipped items in your inventory.
*Equipping it yourself. (This will, of course, cause the curse to take effect, so be sure to have a [[scroll of remove curse]] handy).
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*Blessing your weapon with your [[god]]'s brand [[gift]] ([[Lugonu]]'s [[distortion]], [[the Shining One]]'s [[holy wrath]], or [[Kikubaaqudgha]]'s [[pain]]) will remove its curse as part of the upgrade.
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==Item Cursing==
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Uncursed equipment is normally safe to equip. However, items can ''become'' cursed in a variety of ways, including:
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*A [[death curse]] resulting from killing a non-basic mummy may curse a single random piece of equipment in your inventory. (See [[Undead#Mummies|list of mummies]])
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*Some artifact items can have the "recurring curse" property - even if they are currently uncursed, they may automatically recurse themselves whenever they are equipped.
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*Worshippers of [[Ashenzari]] will always receive cursed items from [[scrolls of acquirement]]. The items will otherwise be of normal acquirement quality.
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*[[Miscast effect]]s from the [[Charms]] and [[Hexes]] schools of magic will sometimes curse your items.
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*Followers of [[Ashenzari]] can consume a [[scroll of remove curse]] to curse one item in their inventory.
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*If a [[Curse card]] is drawn during [[Nemelex Xobeh]]'s wrath, it will curse one or more items in your inventory.
  
In all these cases, the game will mark the item's curse status, even if it is otherwise unidentified.
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==History==
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Prior to [[0.18]], [[scrolls of enchant armour]] and [[scroll of enchant weapon|enchant weapon]] would also remove the item's curse.
  
==Uncursing items==
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Prior to [[0.14]], curse scrolls would randomly generate throughout the dungeon. Also, cursed [[gloves]] and [[cloak]]s would prevent you from changing your [[ring]]s and [[body armour]] respectively.
*Cursed armor will lose its curse if targeted by a [[scroll of enchant armor]], unless you worship [[Ashenzari]].
 
*A currently-equipped cursed weapon will become uncursed if you read a [[scroll of enchant weapon I]], [[scroll of enchant weapon II]], or [[scroll of enchant weapon III]], unless you worship Ashenzari.
 
*Reading a [[scroll of remove curse]] will uncurse ''all'' currently equipped cursed items, but not any cursed equipment in your inventory.  If you worship Ashenzari, you can choose which equipped items to uncurse and which to leave alone.
 
*Blessing your weapon with your [[god]]'s power ([[Lugonu]]'s Distortion, [[the Shining One]]'s Cleansing Flame, etc.) will remove its curse as part of the upgrade.
 
  
==Item cursing==
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Prior to [[0.12]], the player character was unable to butcher [[corpse]]s with cursed blunt weapons.
Uncursed equipment is normally safe to equip. However, items can ''become'' cursed in a variety of ways, including:
 
  
* Reading a [[scroll of curse weapon]], [[scroll of curse armour]], or [[scroll of curse jewellery]].
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Prior to [[0.11]], you could read a [[scroll of detect curse]] to examine your inventory for cursed items, just like the obsolete spell.
* A [[Mummy (monster)|mummy]]'s [[death curse]] can curse your equipment as one of its possible effects.
 
* Artifact items can have the "recurring curse" property - even if they are currently uncursed, they will automatically recurse themselves whenever they are equipped.
 
* Worshippers of [[Ashenzari]] will always receive cursed items from [[scroll of acquirement|scrolls of acquirement]].  The items will otherwise be of normal acquirement quality.
 
  
== Version notes ==
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Prior to [[0.6]], (and the removal of the [[Divinations]] school of magic), the [[Detect Curse]] spell allowed you to determine the cursed or uncursed status of all items in your [[inventory]] without any personal risk. This update also removed the [[Remove Curse]] spell, which uncursed any equipped items.
Before version [[0.6.0]] (and the removal of the [[Divinations]] school of magic), you could detect curses with the [[Detect Curse]] spell. The [[Remove Curse]] spell of earlier versions has also been yanked.  
 
  
[[Category:Effects]] [[Category:Item]]
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[[Category:Effects]] [[Category:Items]]

Latest revision as of 20:12, 2 October 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.


This page is about the item effect. For the card, see the article Curse card.

Some equipment that you come across will be cursed, rendering it impossible to unequip until you find a way to break the curse. These items will look just like any other item until you equip or identify them, unless you are following Ashenzari. Depending on the nature of the specific item, this can be a minor irritant or a major hazard. Although useful cursed items appear occasionally, most cursed weapons and armour will have negative enchantment penalties, while cursed jewelry is usually designed to harm the wearer. Because of this, it is wise to careful about equipping unidentified items.

Followers of Ashenzari receive special bonuses for wearing cursed gear, and are given abilities that make it easier to curse your gear and maintain curses.

Detecting Curses

Any wieldable or wearable item can be cursed. Items that appear magical (i.e. runed or glowing items) are somewhat more likely to be, but items that appear mundane can also be cursed as well. Identifying an item will reveal whether it is cursed. If you cannot identify an item, there are three ways to discern the curse status of an item:

  • Witnessing an enemy unequip the item.
    • Witnessing a monster wield a weapon will also reveal its brand, if it has one. Generally speaking, a weapon with a visible brand (i.e. a dagger of venom) will not be cursed, although a generic "runed" or "glowing" weapon in a monster's hand has a chance to be cursed.
  • Equipping it yourself. Make sure to have a scroll of remove curse ready if you do this!
  • Being a follower of Ashenzari.

In all cases, the game will mark the item's cursed or uncursed status, even if it is otherwise unidentified.

Uncursing Items

Item Cursing

Uncursed equipment is normally safe to equip. However, items can become cursed in a variety of ways, including:

  • A death curse resulting from killing a non-basic mummy may curse a single random piece of equipment in your inventory. (See list of mummies)
  • Some artifact items can have the "recurring curse" property - even if they are currently uncursed, they may automatically recurse themselves whenever they are equipped.
  • Worshippers of Ashenzari will always receive cursed items from scrolls of acquirement. The items will otherwise be of normal acquirement quality.
  • Miscast effects from the Charms and Hexes schools of magic will sometimes curse your items.
  • Followers of Ashenzari can consume a scroll of remove curse to curse one item in their inventory.
  • If a Curse card is drawn during Nemelex Xobeh's wrath, it will curse one or more items in your inventory.

History

Prior to 0.18, scrolls of enchant armour and enchant weapon would also remove the item's curse.

Prior to 0.14, curse scrolls would randomly generate throughout the dungeon. Also, cursed gloves and cloaks would prevent you from changing your rings and body armour respectively.

Prior to 0.12, the player character was unable to butcher corpses with cursed blunt weapons.

Prior to 0.11, you could read a scroll of detect curse to examine your inventory for cursed items, just like the obsolete spell.

Prior to 0.6, (and the removal of the Divinations school of magic), the Detect Curse spell allowed you to determine the cursed or uncursed status of all items in your inventory without any personal risk. This update also removed the Remove Curse spell, which uncursed any equipped items.