Difference between revisions of "Darkness"

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'''Darkness''' is a level 6 [[Hexes]] spell which reduces the [[LOS]] that creatures can see you (and that you can see other creatures) by 25%. Under normal circumstances, this reduces LOS by two tiles. The effect stacks with the [[Robe of Night]] and the [[demonspawn]] [[Demonspawn_mutations#Nightstalker|nightstalker]] mutation. Higher spell power increases the effect's duration.
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'''Darkness''' is a level 6 [[Hexes]] spell which reduces the [[LOS]] that creatures can see you (and that you can see other creatures) by 25%. Under normal circumstances, this reduces LOS by two tiles. The effect stacks with the [[Robe of Night]] and the [[demonspawn]] [[Demonspawn_mutations#Nightstalker|nightstalker]] mutation. Higher spell power increases the effect's duration.<ref>{{source ref|0.25.0|spl-other.cc|462}}</ref>
  
 
==Strategy==
 
==Strategy==
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==History==
 
==History==
 
Prior to [[0.17]], Darkness was a level 7 spell.
 
Prior to [[0.17]], Darkness was a level 7 spell.
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==References==
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<references />

Revision as of 20:08, 24 June 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

Darkness

Darkness is a level 6 Hexes spell which reduces the LOS that creatures can see you (and that you can see other creatures) by 25%. Under normal circumstances, this reduces LOS by two tiles. The effect stacks with the Robe of Night and the demonspawn nightstalker mutation. Higher spell power increases the effect's duration.[1]

Strategy

  • Darkness is an excellent spell for situations where you don't want to be seen, obviously. It makes it easier to move into range for stabbing, helps when fleeing from monsters at the edge of your LOS, forces ranged enemies to move closer to you, and generally reduces the amount of attention you attract simply by keeping you out of sight.

History

Prior to 0.17, Darkness was a level 7 spell.

References