Difference between revisions of "Death"

From CrawlWiki
Jump to: navigation, search
m (1 revision: characters and game mechanics)
(Added version tag, removed stat death)
Line 1: Line 1:
[[Death]] is a common ailment in Crawl, and almost invariably lethal.
+
{{version013}}
  
Unlike most RPGs, death in Crawl is permanent. Unless you are playing a [[felid]] with extra lives, when your character dies, your save file is deleted and the character is moved to the morgue, at which point a bones file is created for the floor and a [[player ghost]] may be generated in order to antagonize you in later games.
+
'''Death''' is a common ailment in ''Dungeon Crawl'', and almost invariably lethal.
 +
 
 +
Like most roguelikes, death in ''Crawl'' is permanent. Unless you are playing a [[felid]] with extra lives, when your character dies, your save file is deleted and the character is moved to the morgue, at which point a bones file is created for the floor and a [[player ghost]] may be generated in order to antagonize you in later games.
  
 
Reasons for death include:
 
Reasons for death include:
*Dropping below 1 [[HP]] due to monster attacks, traps, injuring yourself, or lingering effects like [[poison]]
+
*Dropping below 1 [[HP]] due to monster attacks, [[trap]]s, injuring yourself, or lingering effects like [[poison]]
 
*[[hunger|Starvation]]
 
*[[hunger|Starvation]]
 
*Drowning in [[deep water]] or [[lava]] (usually due to an expired [[Flight]] or similar spell)
 
*Drowning in [[deep water]] or [[lava]] (usually due to an expired [[Flight]] or similar spell)
*[[Stat death]] by allowing your [[strength]], [[dexterity]], or [[intelligence]] to remain below 1 for too long
 
  
 
Here's an example of a quick death by monster damage...
 
Here's an example of a quick death by monster damage...

Revision as of 02:02, 19 January 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Death is a common ailment in Dungeon Crawl, and almost invariably lethal.

Like most roguelikes, death in Crawl is permanent. Unless you are playing a felid with extra lives, when your character dies, your save file is deleted and the character is moved to the morgue, at which point a bones file is created for the floor and a player ghost may be generated in order to antagonize you in later games.

Reasons for death include:

Here's an example of a quick death by monster damage...

The goblin hits you with an orcish club.
You die...

          18 Bob the Skirmisher (level 1, -2/15 HPs)
             Began as a Human Fighter on Sept 14, 2007.
             Slain by a goblin

...and here's one by falling down stairs.

In your confused state, you trip and fall down the stairs.
Ouch!  That really hurt!
You die...

             Len the Firebug (level 4, -9/20 HPs)
             Began as a Fire Elementalist on Oct 1, 2007.
             Died by falling of an stair