Difference between revisions of "Death scarab"

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*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
 
*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
 
*They are very, very effective allies when raised with [[Animate Dead]]. A small pack will murder greater mummies without breaking a sweat. (It helps that they focus on murdering instead of zipping around like they do when alive.)
 
*They are very, very effective allies when raised with [[Animate Dead]]. A small pack will murder greater mummies without breaking a sweat. (It helps that they focus on murdering instead of zipping around like they do when alive.)
 +
*Raise your own army of death scarabs with [[Infestation]].
  
 
==History==
 
==History==

Revision as of 15:36, 22 November 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

death scarab BDeath scarab.png
HP 18-38
HD 8
XP 876
Speed 30
AC 7
EV 14
Will 60
Attack1 33 (bite: scarab)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Undead
Size Little
Type beetle, death scarab
Flags Evil
Unbreathing
Batty
No skeleton
Web immune
No zombie
A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.

Useful Info

Death scarabs are debilitating undead pests that assault intruders in packs, afflicting their foes with slow and healing themselves with each bite. Groups of death scarabs can be found throughout the Tomb or in Tomb-themed rune vaults in the Spider's Nest, and they may be summoned by greater mummies.

Tips & Tricks

  • On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb. However, their presence makes combat with any of the Tomb's other inhabitants significantly more dangerous. Unless you play an undead character, their irresistible slow attacks magnify the number of actions enemies get between your actions, and their erratic swarming behavior often blocks attacks against more serious foes. When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting tormented while slow and injured.
  • Their undead nature makes them immune to poison. They lack any fire or cold resistance, however, making Freezing Cloud and Fireball excellent (if noisy) methods for defeating them from a distance.
  • They are very, very effective allies when raised with Animate Dead. A small pack will murder greater mummies without breaking a sweat. (It helps that they focus on murdering instead of zipping around like they do when alive.)
  • Raise your own army of death scarabs with Infestation.

History

Prior to 0.19, Death scarabs used to trail clouds of miasma, but were somewhat less tough.

Death scarabs were added in 0.16.