Difference between revisions of "Deep dwarf artificer"

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(there are many vaults with many monsters; no need to try and specify them all)
 
(removed in 0.13 - set obsolete / categorized)
 
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{{obsolete}}
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=deep dwarf artificer
 
|name=deep dwarf artificer
 
|glyph={{Blue|q}}
 
|glyph={{Blue|q}}
 
|tile=[[File:Deep dwarf artificer.png]]
 
|tile=[[File:Deep dwarf artificer.png]]
|flags={{Warm blood flag}}<br>{{No regenerate flag}}
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|flags={{Speaks flag}}<br>{{No regenerate flag}}<br>{{Warm blood flag}}
|resistances=none
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|resistances=None
|vulnerabilities=none
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|vulnerabilities=None
 
|max_chunks=4
 
|max_chunks=4
 
|meat={{Contaminated corpse}}
 
|meat={{Contaminated corpse}}
|xp=284
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|xp=285
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=56
 
|magic_resistance=56
|hp_range=23 to 51
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|hp_range=23-53
|avg_hp=37
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|avg_hp=38
 
|armour_class=2
 
|armour_class=2
 
|evasion=10
 
|evasion=10
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
 
|size={{Medium}}
 
|size={{Medium}}
|item_use={{Weapons armour}}
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|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack2=
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|species=deep dwarf
 
|species=deep dwarf
 
}}
 
}}
''For a list of all deep dwarves, see [[List of deep dwarves]].''
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<!--monster-bot-end-->
 
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{{list of | deep dwarves}}
 
{{Flavour|A deep dwarf that has devoted its life to the study and use of arcane devices.}}
 
{{Flavour|A deep dwarf that has devoted its life to the study and use of arcane devices.}}
  
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==Tips & Tricks==
 
==Tips & Tricks==
 
An artificer's difficulty depends entirely on what kind of wand or rod it's carrying. An artificer with a [[rod of Striking]] is no threat at all, whereas one with a [[rod of Destruction]] can be terrifying. That being said, well-armed artificers carry excellent loot.
 
An artificer's difficulty depends entirely on what kind of wand or rod it's carrying. An artificer with a [[rod of Striking]] is no threat at all, whereas one with a [[rod of Destruction]] can be terrifying. That being said, well-armed artificers carry excellent loot.
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==History==
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Deep dwarf artificers were removed in [[0.13]].
  
 
[[Category:Dwarf]]
 
[[Category:Dwarf]]
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[[Category:Obsolete_monsters]]

Latest revision as of 21:05, 10 October 2013

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
deep dwarf artificer qDeep dwarf artificer.png
HP 23-53
HD 7
XP 285
Speed 10
AC 2
EV 10
Will 56
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type dwarf, deep dwarf
Flags Speaks
No regenerate
Warm-blooded

For a list of all deep dwarves, see list of deep dwarves.

A deep dwarf that has devoted its life to the study and use of arcane devices.

Useful Info

Deep dwarf artificers are fairly frail compared to their fellow dwarves, but fight from a distance with wands and rods, launching an unpredictable array of elemental attacks at you. Like all deep dwarves, they do not regenerate health naturally. They can occasionally be found in the packs of deep dwarves roaming the Abyss or occasionally in vaults.

Tips & Tricks

An artificer's difficulty depends entirely on what kind of wand or rod it's carrying. An artificer with a rod of Striking is no threat at all, whereas one with a rod of Destruction can be terrifying. That being said, well-armed artificers carry excellent loot.

History

Deep dwarf artificers were removed in 0.13.